From bfe52277b4a17c4a3a97bf479e20d7b5f0f068d2 Mon Sep 17 00:00:00 2001 From: tycho Date: Sun, 31 May 2015 15:28:38 +0100 Subject: Rewrote ChunkSending queue for significantly improved performance --- src/ChunkSender.h | 71 ++++++++++++++++++++----------------------------------- 1 file changed, 26 insertions(+), 45 deletions(-) (limited to 'src/ChunkSender.h') diff --git a/src/ChunkSender.h b/src/ChunkSender.h index 1f87e9e08..b0c48b92b 100644 --- a/src/ChunkSender.h +++ b/src/ChunkSender.h @@ -29,6 +29,9 @@ Note that it may be called by world's BroadcastToChunk() if the client is still #include "ChunkDef.h" #include "ChunkDataCallback.h" +#include +#include + @@ -59,9 +62,10 @@ public: enum eChunkPriority { E_CHUNK_PRIORITY_HIGH = 0, - E_CHUNK_PRIORITY_MEDIUM = 1, - E_CHUNK_PRIORITY_LOW = 2, - PRIORITY_BROADCAST + PRIORITY_BROADCAST, + E_CHUNK_PRIORITY_MEDIUM, + E_CHUNK_PRIORITY_LOW, + }; bool Start(); @@ -76,62 +80,40 @@ public: void RemoveClient(cClientHandle * a_Client); protected: + + struct sChunkQueue + { + eChunkPriority m_Priority; + cChunkCoords m_Chunk; + + bool operator <(const sChunkQueue & a_Other) const { return this->m_Priority < a_Other.m_Priority; } + }; /// Used for sending chunks to specific clients struct sSendChunk { - int m_ChunkX; - int m_ChunkZ; - cClientHandle * m_Client; - - sSendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client) : - m_ChunkX(a_ChunkX), - m_ChunkZ(a_ChunkZ), - m_Client(a_Client) - { - } - - bool operator ==(const sSendChunk & a_Other) - { - return ( - (a_Other.m_ChunkX == m_ChunkX) && - (a_Other.m_ChunkZ == m_ChunkZ) && - (a_Other.m_Client == m_Client) - ); - } - } ; - typedef std::list sSendChunkList; - - struct sBlockCoord - { - int m_BlockX; - int m_BlockY; - int m_BlockZ; - - sBlockCoord(int a_BlockX, int a_BlockY, int a_BlockZ) : - m_BlockX(a_BlockX), - m_BlockY(a_BlockY), - m_BlockZ(a_BlockZ) + cChunkCoords m_Chunk; + std::unordered_set m_Clients; + eChunkPriority m_Priority; + sSendChunk(cChunkCoords a_Chunk, eChunkPriority a_Priority) : + m_Chunk(a_Chunk), + m_Priority(a_Priority) { } - } ; - - typedef std::vector sBlockCoords; + }; cWorld & m_World; cCriticalSection m_CS; - sSendChunkList m_SendChunksLowPriority; - sSendChunkList m_SendChunksMediumPriority; - sSendChunkList m_SendChunksBroadcastPriority; - sSendChunkList m_SendChunksHighPriority; + std::priority_queue m_SendChunks; + std::unordered_map m_ChunkInfo; cEvent m_evtQueue; // Set when anything is added to m_ChunksReady cEvent m_evtRemoved; // Set when removed clients are safe to be deleted int m_RemoveCount; // Number of threads waiting for a client removal (m_evtRemoved needs to be set this many times) // Data about the chunk that is being sent: // NOTE that m_BlockData[] is inherited from the cChunkDataCollector unsigned char m_BiomeMap[cChunkDef::Width * cChunkDef::Width]; - sBlockCoords m_BlockEntities; // Coords of the block entities to send + std::vector m_BlockEntities; // Coords of the block entities to send // TODO: sEntityIDs m_Entities; // Entity-IDs of the entities to send // cIsThread override: @@ -144,9 +126,8 @@ protected: virtual void BlockEntity (cBlockEntity * a_Entity) override; /// Sends the specified chunk to a_Client, or to all chunk clients if a_Client == nullptr - void SendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client); + void SendChunk(int a_ChunkX, int a_ChunkZ, std::unordered_set a_Clients); } ; - -- cgit v1.2.3