From 104f9e127b259731836c2b88d74a8d731f3ad535 Mon Sep 17 00:00:00 2001 From: Bond-009 Date: Thu, 7 Sep 2017 10:25:34 +0200 Subject: Changed some int parameters to vector parameters (#3937) --- src/ChunkMap.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ChunkMap.cpp') diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 6afce338d..1bb4ff89c 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1721,7 +1721,7 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_ { // Activate the TNT, with a random fuse between 10 to 30 game ticks int FuseTime = GetRandomProvider().RandInt(10, 30); - m_World->SpawnPrimedTNT(a_BlockX + x + 0.5, a_BlockY + y + 0.5, a_BlockZ + z + 0.5, FuseTime); + m_World->SpawnPrimedTNT({a_BlockX + x + 0.5, a_BlockY + y + 0.5, a_BlockZ + z + 0.5}, FuseTime); area.SetBlockTypeMeta(bx + x, by + y, bz + z, E_BLOCK_AIR, 0); a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z)); break; -- cgit v1.2.3