From 945631ba06fcba24c84017f36544667299c591fb Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 23 Mar 2014 14:34:19 +0000 Subject: Sort of implementation of chunk sparsing Issues: * Chunks are flipped * Slow/inefficient/badly coded * Only blocktypes are 'compressed' --- src/Chunk.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Chunk.h') diff --git a/src/Chunk.h b/src/Chunk.h index b3fa563cc..1b83bc540 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -421,7 +421,7 @@ private: cChunkMap * m_ChunkMap; // TODO: Make these pointers and don't allocate what isn't needed - BLOCKTYPE m_BlockTypes [cChunkDef::NumBlocks]; + std::vector> m_BlockTypes; NIBBLETYPE m_BlockMeta [cChunkDef::NumBlocks / 2]; NIBBLETYPE m_BlockLight [cChunkDef::NumBlocks / 2]; NIBBLETYPE m_BlockSkyLight[cChunkDef::NumBlocks / 2]; -- cgit v1.2.3