From 5d118160150cad8a318c513dbc71dc49941ef0ab Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 28 Mar 2021 15:09:01 +0100 Subject: Move some redstone implementations into the source file --- src/Chunk.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Chunk.h') diff --git a/src/Chunk.h b/src/Chunk.h index 405f5253e..b8c9b75ae 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -6,7 +6,6 @@ #include "Simulator/FireSimulator.h" #include "Simulator/SandSimulator.h" -#include "Simulator/RedstoneSimulator.h" #include "ChunkMap.h" @@ -25,10 +24,11 @@ class cBlockArea; class cFluidSimulatorData; class cMobCensus; class cMobSpawner; +class cRedstoneSimulatorChunkData; struct SetChunkData; -typedef std::list cClientHandleList; +typedef std::list cClientHandleList; // A convenience macro for calling GetChunkAndRelByAbsolute. #define PREPARE_REL_AND_CHUNK(Position, OriginalChunk) cChunk * Chunk; Vector3i Rel; bool RelSuccess = (OriginalChunk).GetChunkAndRelByAbsolute(Position, &Chunk, Rel) -- cgit v1.2.3