From 221cc4ec5cb6301743e947eaabed3fecedba796f Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 16 Oct 2019 10:06:34 +0200 Subject: Refactored block-to-pickup conversion. (#4417) --- src/Blocks/WorldInterface.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks/WorldInterface.h') diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index da9075fb4..b4dcfa4a9 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -55,7 +55,7 @@ public: /** Spawns experience orbs of the specified total value at the given location. The orbs' values are split according to regular Minecraft rules. Returns an vector of UniqueID of all the orbs. */ - virtual std::vector SpawnSplitExperienceOrbs(double a_X, double a_Y, double a_Z, int a_Reward) = 0; + virtual std::vector SpawnSplitExperienceOrbs(Vector3d a_Pos, int a_Reward) = 0; /** Sends the block on those coords to the player */ virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer & a_Player) = 0; -- cgit v1.2.3