From d4a5b16c52c41da59d2fe3405570653521e5d36e Mon Sep 17 00:00:00 2001 From: Howaner Date: Wed, 5 Mar 2014 15:10:20 +0100 Subject: Add data backsending, when the Client interacts a Block and the Interact is cancelled. --- src/Blocks/BlockTNT.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 src/Blocks/BlockTNT.h (limited to 'src/Blocks/BlockTNT.h') diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h new file mode 100644 index 000000000..a9044d65e --- /dev/null +++ b/src/Blocks/BlockTNT.h @@ -0,0 +1,32 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockTNTHandler : + public cBlockHandler +{ +public: + cBlockTNTHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual const char * GetStepSound(void) override + { + return "step.wood"; + } + + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + } +}; + + + + -- cgit v1.2.3