From 4cd49d7eca5f8fd53eb98577a1f218a5086704bb Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 5 Apr 2021 01:38:43 +0100 Subject: Fix sending incorrect date values on world change Yak shave: make more things use cTickTime. Fix a couple of incorrect modulo-on-millisecond-value by making them use WorldTickAge. --- src/Blocks/BlockPiston.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Blocks/BlockPiston.cpp') diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index d9deedfc8..31f15a467 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -56,7 +56,7 @@ void cBlockPistonHandler::ExtendPiston(Vector3i a_BlockPos, cWorld & a_World) // However, we don't confuse animation with the underlying state of the world, so emulate by delaying 1 tick // (Probably why vanilla has so many dupe glitches with sand and pistons lolol) - a_World.ScheduleTask(1, [a_BlockPos](cWorld & World) + a_World.ScheduleTask(1_tick, [a_BlockPos](cWorld & World) { BLOCKTYPE pistonBlock; NIBBLETYPE pistonMeta; @@ -108,7 +108,7 @@ void cBlockPistonHandler::RetractPiston(Vector3i a_BlockPos, cWorld & a_World) a_World.BroadcastBlockAction(a_BlockPos, PistonRetractAction, pistonMeta, pistonBlock); } - a_World.ScheduleTask(1, [a_BlockPos](cWorld & World) + a_World.ScheduleTask(1_tick, [a_BlockPos](cWorld & World) { BLOCKTYPE pistonBlock; NIBBLETYPE pistonMeta; -- cgit v1.2.3