From 19a9cd9f78c7c05bd9fcd17463036bef2c796d8c Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 13 Dec 2014 13:27:25 +0100 Subject: Ice uses the IsSolid() list. --- src/Blocks/BlockIce.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks/BlockIce.h') diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h index 47a84e5a7..3ab6b890f 100644 --- a/src/Blocks/BlockIce.h +++ b/src/Blocks/BlockIce.h @@ -35,7 +35,7 @@ public: if (Enchantments.GetLevel(cEnchantments::enchSilkTouch) == 0) { BLOCKTYPE BlockBelow = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); - if (!cBlockInfo::FullyOccupiesVoxel(BlockBelow) && !IsBlockLiquid(BlockBelow)) + if (!cBlockInfo::IsSolid(BlockBelow) && !IsBlockLiquid(BlockBelow)) { return; } -- cgit v1.2.3