From 9e44b0aae164f2456a452714f869cc9670732d8e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 6 Jul 2014 23:50:22 +0100 Subject: Implemented trapped chests & others + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes --- src/Blocks/BlockHandler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Blocks/BlockHandler.cpp') diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 3ddb7531d..4ec064d2b 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -191,6 +191,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_CARROTS: return new cBlockCropsHandler (a_BlockType); case E_BLOCK_CARPET: return new cBlockCarpetHandler (a_BlockType); case E_BLOCK_CAULDRON: return new cBlockCauldronHandler (a_BlockType); + case E_BLOCK_TRAPPED_CHEST: case E_BLOCK_CHEST: return new cBlockChestHandler (a_BlockType); case E_BLOCK_COAL_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_COMMAND_BLOCK: return new cBlockCommandBlockHandler (a_BlockType); -- cgit v1.2.3