From acae3c9c657e48d0dc8c4b2965e5b3d69c53b279 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Tue, 9 Sep 2014 16:00:26 +0200 Subject: Moved sound-configs into BlockID.h and fixed/ added loads of sounds --- src/Blocks/BlockGravel.h | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/Blocks/BlockGravel.h') diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h index e1c9ff390..717bd5f5f 100644 --- a/src/Blocks/BlockGravel.h +++ b/src/Blocks/BlockGravel.h @@ -15,11 +15,6 @@ public: : cBlockHandler(a_BlockType) { } - - virtual const char * GetStepSound(void) override - { - return "step.gravel"; - } } ; -- cgit v1.2.3 From 1849e620fcd564c02af059e3863a2fa7d185d2f9 Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 12 Sep 2014 13:49:08 +0200 Subject: Added flint drop and fence gate meta reset. --- src/Blocks/BlockGravel.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/Blocks/BlockGravel.h') diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h index 717bd5f5f..3a9fbd170 100644 --- a/src/Blocks/BlockGravel.h +++ b/src/Blocks/BlockGravel.h @@ -15,6 +15,17 @@ public: : cBlockHandler(a_BlockType) { } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0); + + cFastRandom Random; + if (Random.NextInt(30) == 0) + { + a_Pickups.Add(E_ITEM_FLINT, 1, 0); + } + } } ; -- cgit v1.2.3 From d5306f265b817f516a4c9de59a6605bb7fee0ae6 Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 12 Sep 2014 19:38:00 +0200 Subject: Only drop flint or gravel, not both. --- src/Blocks/BlockGravel.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/Blocks/BlockGravel.h') diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h index 3a9fbd170..d076306fb 100644 --- a/src/Blocks/BlockGravel.h +++ b/src/Blocks/BlockGravel.h @@ -18,13 +18,15 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0); - cFastRandom Random; if (Random.NextInt(30) == 0) { a_Pickups.Add(E_ITEM_FLINT, 1, 0); } + else + { + a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0); + } } } ; -- cgit v1.2.3