From 30c8470a524f5d09f157d5c1c59eb72c205d5085 Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Tue, 19 Sep 2017 09:12:54 -0500 Subject: Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos --- src/Blocks/BlockFence.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks/BlockFence.h') diff --git a/src/Blocks/BlockFence.h b/src/Blocks/BlockFence.h index 63390cd37..1cccaa710 100644 --- a/src/Blocks/BlockFence.h +++ b/src/Blocks/BlockFence.h @@ -101,7 +101,7 @@ public: { return false; } - a_Player.GetWorld()->BroadcastSoundEffect("entity.leashknot.place", a_Player.GetPosX(), a_Player.GetPosY(), a_Player.GetPosZ(), 1, 1); + a_Player.GetWorld()->BroadcastSoundEffect("entity.leashknot.place", a_Player.GetPosition(), 1, 1); } else { -- cgit v1.2.3