From 4cd49d7eca5f8fd53eb98577a1f218a5086704bb Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 5 Apr 2021 01:38:43 +0100 Subject: Fix sending incorrect date values on world change Yak shave: make more things use cTickTime. Fix a couple of incorrect modulo-on-millisecond-value by making them use WorldTickAge. --- src/BlockEntities/MobSpawnerEntity.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/BlockEntities/MobSpawnerEntity.cpp') diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp index 8e5585b89..5778fb706 100644 --- a/src/BlockEntities/MobSpawnerEntity.cpp +++ b/src/BlockEntities/MobSpawnerEntity.cpp @@ -92,8 +92,10 @@ void cMobSpawnerEntity::UpdateActiveState(void) bool cMobSpawnerEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { - // Update the active flag every 5 seconds - if ((m_World->GetWorldAge() % 100) == 0) + using namespace std::chrono_literals; + + // Update the active flag every 5 seconds: + if ((m_World->GetWorldTickAge() % 5s) == 0s) { UpdateActiveState(); } -- cgit v1.2.3