From e06dd8f20ec3e6817e5638d5101cb8dc776846b4 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 20 Jun 2015 15:37:41 +0200 Subject: Added basic support for loading village prefabs from files. --- src/BiomeDef.h | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) (limited to 'src/BiomeDef.h') diff --git a/src/BiomeDef.h b/src/BiomeDef.h index cda12556a..32d3a5cfd 100644 --- a/src/BiomeDef.h +++ b/src/BiomeDef.h @@ -104,6 +104,28 @@ enum EMCSBiome biMaxVariantBiome = biNumVariantBiomes - 1, // The maximum biome value } ; +// tolua_end + + + + + +/** Hash for EMCSBiome, so that it can be used in std::unordered_map etc. */ +struct BiomeHasher +{ +public: + std::size_t operator() (const EMCSBiome a_Biome) const + { + return static_cast(a_Biome); + } +}; + + + + + +// tolua_begin + /** Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns biInvalidBiome on failure. */ extern EMCSBiome StringToBiome(const AString & a_BiomeString); -- cgit v1.2.3