From 47f7727b7f37972374dea1a7e0da67b7aff9782f Mon Sep 17 00:00:00 2001 From: 12xx12 <44411062+12xx12@users.noreply.github.com> Date: Wed, 12 Aug 2020 09:20:38 +0200 Subject: Add enhanced Gold generation in Mesa-Type Biomes (#4821) * added enhanced gold generation in mesa-type-biomes * fixed typo in comment * added enhanced gold generation in mesa biomes - fixed small checkstyle errors Co-authored-by: 12xx12 <12xx12100@gmail.com> --- src/BiomeDef.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/BiomeDef.h') diff --git a/src/BiomeDef.h b/src/BiomeDef.h index 888e3bb19..f8dea3e9f 100644 --- a/src/BiomeDef.h +++ b/src/BiomeDef.h @@ -154,6 +154,9 @@ extern bool IsBiomeCold(EMCSBiome a_Biome); /** Returns true if the biome is mountainous (mutations of the extreme hills biome) */ extern bool IsBiomeMountain(EMCSBiome a_Biome); +/** Returns true if the biome is Mesa or one of its mutations. */ +extern bool IsBiomeMesa(EMCSBiome a_Biome); + /** Returns the height when a biome when a biome starts snowing. */ extern int GetSnowStartHeight(EMCSBiome a_Biome); -- cgit v1.2.3