From 47d5395d24c6f209a758a689bff9a44f68d7397b Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 30 Mar 2014 13:44:28 +0200 Subject: Added a blockface parameter to the OnProjectileHitBlock hook. --- src/Bindings/PluginLua.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Bindings/PluginLua.cpp') diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 7e69e0f4b..9e989a9e1 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1108,14 +1108,14 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Projectile, a_Face, cLuaState::Return, res); if (res) { return true; -- cgit v1.2.3 From 66f1bb7b677324dd59265b7b0776490caa661bcc Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 30 Mar 2014 14:04:44 +0200 Subject: Added a BlockHitPos parameter to OnProjectileHitBlock --- src/Bindings/PluginLua.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Bindings/PluginLua.cpp') diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 9e989a9e1..a89cfc82c 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1108,14 +1108,14 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, a_Face, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Projectile, a_Face, a_BlockHitPos, cLuaState::Return, res); if (res) { return true; -- cgit v1.2.3 From 36e1e57d038eda0c183f616f2b45d2ae4733e27c Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 30 Mar 2014 17:21:13 +0200 Subject: Using recommendations (I think) --- src/Bindings/PluginLua.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Bindings/PluginLua.cpp') diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index a89cfc82c..97f78351b 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1108,7 +1108,7 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, Vector3d * a_BlockHitPos) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) { cCSLock Lock(m_CriticalSection); bool res = false; -- cgit v1.2.3 From d1b23060ada3946d68453e381867861bc768999b Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sat, 31 May 2014 14:14:55 +0200 Subject: Used recommendations --- src/Bindings/PluginLua.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Bindings/PluginLua.cpp') diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 97f78351b..da98f3f95 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1108,14 +1108,14 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face, const Vector3i * a_BlockHitPos) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d * a_BlockHitPos) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, a_Face, a_BlockHitPos, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos, cLuaState::Return, res); if (res) { return true; -- cgit v1.2.3 From 319169eafbbe5630a311051ea5fdf91e7f482a71 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 1 Jun 2014 14:06:47 +0200 Subject: Made a_BlockHitPos a reference --- src/Bindings/PluginLua.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Bindings/PluginLua.cpp') diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index da98f3f95..46ee7da9e 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1108,14 +1108,14 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d * a_BlockHitPos) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, &a_BlockHitPos, cLuaState::Return, res); if (res) { return true; -- cgit v1.2.3