From 95be80cdb5322720e7c9fbd13ec2692288afd931 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 14 Dec 2013 16:52:22 +0000 Subject: Implemented note block playing and fixed wire Game of Thrones music in Minecraft, here I come! --- src/Bindings/ManualBindings.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Bindings/ManualBindings.cpp') diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 4f7e1470a..2e19c2581 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -18,6 +18,7 @@ #include "../BlockEntities/DropperEntity.h" #include "../BlockEntities/FurnaceEntity.h" #include "../BlockEntities/HopperEntity.h" +#include "../BlockEntities/NoteEntity.h" #include "md5/md5.h" #include "../LineBlockTracer.h" @@ -2217,6 +2218,7 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ); tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>); tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ); + tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ); tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>); tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk); -- cgit v1.2.3