From bf88312a1664311968736b4ba7ce1458c8b0954e Mon Sep 17 00:00:00 2001 From: Mattes D Date: Mon, 27 Jun 2016 20:49:59 +0200 Subject: Converted cLuaState::cCallbackPtr into a UniquePtr. --- src/Bindings/LuaWindow.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Bindings/LuaWindow.cpp') diff --git a/src/Bindings/LuaWindow.cpp b/src/Bindings/LuaWindow.cpp index bf3f7cfde..6fffa7aac 100644 --- a/src/Bindings/LuaWindow.cpp +++ b/src/Bindings/LuaWindow.cpp @@ -66,26 +66,26 @@ cLuaWindow::~cLuaWindow() -void cLuaWindow::SetOnClosing(cLuaState::cCallbackPtr a_OnClosing) +void cLuaWindow::SetOnClosing(cLuaState::cCallbackPtr && a_OnClosing) { // Only one Lua state can be a cLuaWindow object callback: ASSERT(a_OnClosing->IsSameLuaState(*m_LuaState)); // Store the new reference, releasing the old one if appropriate: - m_OnClosing = a_OnClosing; + m_OnClosing = std::move(a_OnClosing); } -void cLuaWindow::SetOnSlotChanged(cLuaState::cCallbackPtr a_OnSlotChanged) +void cLuaWindow::SetOnSlotChanged(cLuaState::cCallbackPtr && a_OnSlotChanged) { // Only one Lua state can be a cLuaWindow object callback: ASSERT(a_OnSlotChanged->IsSameLuaState(*m_LuaState)); // Store the new reference, releasing the old one if appropriate: - m_OnSlotChanged = a_OnSlotChanged; + m_OnSlotChanged = std::move(a_OnSlotChanged); } -- cgit v1.2.3