From 49c443896dcac8c4eaf08c4024e8bd2366ad899a Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Sat, 2 Sep 2017 10:45:06 +0300 Subject: Revert "Replace ItemCallbacks with lambdas (#3948)" This reverts commit 496c337cdfa593654018c171f6a74c28272265b5. --- src/Bindings/LuaWindow.cpp | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) (limited to 'src/Bindings/LuaWindow.cpp') diff --git a/src/Bindings/LuaWindow.cpp b/src/Bindings/LuaWindow.cpp index ae390e576..2802c69db 100644 --- a/src/Bindings/LuaWindow.cpp +++ b/src/Bindings/LuaWindow.cpp @@ -54,15 +54,22 @@ cLuaWindow::~cLuaWindow() m_Contents.RemoveListener(*this); // Close open lua window from players, to avoid dangling pointers - cRoot::Get()->ForEachPlayer([this](cPlayer & a_Player) + class cPlayerCallback : public cPlayerListCallback + { + virtual bool Item(cPlayer * a_Player) { - if (a_Player.GetWindow() == this) + if (a_Player->GetWindow() == m_LuaWindow) { - a_Player.CloseWindow(false); + a_Player->CloseWindow(false); } return false; } - ); + cLuaWindow * m_LuaWindow; + public: + cPlayerCallback(cLuaWindow & a_LuaWindow) { m_LuaWindow = &a_LuaWindow; } + } PlayerCallback(*this); + + cRoot::Get()->ForEachPlayer(PlayerCallback); // Must delete slot areas now, because they are referencing this->m_Contents and would try to access it in cWindow's // destructor, when the member is already gone. -- cgit v1.2.3