From 4df23d19b7be2f274974e3dfe91e716e6296f11c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 29 Sep 2012 13:59:32 +0000 Subject: Unified folder name-casing git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/items/ItemDye.h | 35 ----------------------------------- 1 file changed, 35 deletions(-) delete mode 100644 source/items/ItemDye.h (limited to 'source/items/ItemDye.h') diff --git a/source/items/ItemDye.h b/source/items/ItemDye.h deleted file mode 100644 index 5b21a501c..000000000 --- a/source/items/ItemDye.h +++ /dev/null @@ -1,35 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" -#include "../World.h" -#include "../Player.h" - -class cItemDyeHandler : public cItemHandler -{ -public: - cItemDyeHandler(int a_ItemID) - : cItemHandler(a_ItemID) - { - - } - - virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir) override - { - // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe) - // Handle growing the plants: - if (a_Item->m_ItemHealth == E_META_DYE_WHITE) - { - if(a_World->GrowPlant(a_X, a_Y, a_Z, true)) - { - if (a_Player->GetGameMode() == eGameMode_Survival) - { - cItem Item(a_Item->m_ItemID, 1, a_Item->m_ItemHealth); - a_Player->GetInventory().RemoveItem(Item); - return true; - } - } - } - return false; - } -}; \ No newline at end of file -- cgit v1.2.3