From 886c7f5624470c1545fef32c6b048739d131d47b Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Wed, 22 Aug 2012 16:31:13 +0000 Subject: Added a documentation for block and item handlers Probably fixed dependencies on cWebPlugin_Lua Fixed VC2010 Project file git-svn-id: http://mc-server.googlecode.com/svn/trunk@778 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/items/Item.h | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'source/items/Item.h') diff --git a/source/items/Item.h b/source/items/Item.h index f3d5842b8..67935ecb4 100644 --- a/source/items/Item.h +++ b/source/items/Item.h @@ -18,9 +18,13 @@ class cItemHandler { public: cItemHandler(int a_ItemID); + // Called when the player tries to use the item. Return false to make the item unusable. DEFAULT: False virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir); //eg for fishing or hoes + // Called while the player diggs a block using this item virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, cItem * a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace); + // Called when the player destroys a block using this item. This also calls the drop function for the destroyed block virtual void OnBlockDestroyed(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z); + // Called after the player has eaten this item. virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item); /// Returns the maximum stack size for a given item @@ -39,20 +43,27 @@ public: char PoisionChance; //0 - 100 }; + // Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance) virtual FoodInfo GetFoodInfo(); + // Lets the player eat a selected item. Returns true if the player ate the item virtual bool EatItem(cPlayer *a_Player, cItem *a_Item); + // Places the current block and removes the item from the player inventory virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, cItem *a_Item, int a_X, int a_Y, int a_Z, char a_Dir); + // Indicates if this item is a tool virtual bool IsTool(); + // Indicates if this item is food virtual bool IsFood(); //Blocks simply get placed virtual bool IsPlaceable(); + // Returns the block type on placement virtual BLOCKTYPE GetBlockType(); + //Returns the block meta on placement virtual NIBBLETYPE GetBlockMeta(short a_ItemDamage); - + // Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood canīt) DEFAULT: False virtual bool CanHarvestBlock(BLOCKTYPE a_BlockID); static cItemHandler *GetItemHandler(int a_ItemID); -- cgit v1.2.3