From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cSkeleton.cpp | 130 +++++++++++++++++++++++++-------------------------- 1 file changed, 65 insertions(+), 65 deletions(-) (limited to 'source/cSkeleton.cpp') diff --git a/source/cSkeleton.cpp b/source/cSkeleton.cpp index eb6ea1234..69ee55d23 100644 --- a/source/cSkeleton.cpp +++ b/source/cSkeleton.cpp @@ -1,65 +1,65 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "cSkeleton.h" - - - - - -cSkeleton::cSkeleton() -{ - m_MobType = 51; - GetMonsterConfig("Skeleton"); -} - - - - - -cSkeleton::~cSkeleton() -{ -} - - - - - -bool cSkeleton::IsA( const char* a_EntityType ) -{ - if( strcmp( a_EntityType, "cSkeleton" ) == 0 ) return true; - return cMonster::IsA( a_EntityType ); -} - - - - - -void cSkeleton::Tick(float a_Dt) -{ - cMonster::Tick(a_Dt); - - //TODO Outsource - //TODO should do lightcheck, not daylight -> mobs in the dark donīt burn - if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING ) { //if daylight - SetMetaData(BURNING); // BURN, BABY, BURN! >:D - } -} - - - - - -void cSkeleton::KilledBy( cEntity* a_Killer ) -{ - cItems Drops; - AddRandomDropItem(Drops, 0, 2, E_ITEM_ARROW); - AddRandomDropItem(Drops, 0, 2, E_ITEM_BONE); - m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); - - cMonster::KilledBy( a_Killer ); -} - - - - + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cSkeleton.h" + + + + + +cSkeleton::cSkeleton() +{ + m_MobType = 51; + GetMonsterConfig("Skeleton"); +} + + + + + +cSkeleton::~cSkeleton() +{ +} + + + + + +bool cSkeleton::IsA( const char* a_EntityType ) +{ + if( strcmp( a_EntityType, "cSkeleton" ) == 0 ) return true; + return cMonster::IsA( a_EntityType ); +} + + + + + +void cSkeleton::Tick(float a_Dt) +{ + cMonster::Tick(a_Dt); + + //TODO Outsource + //TODO should do lightcheck, not daylight -> mobs in the dark donīt burn + if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING ) { //if daylight + SetMetaData(BURNING); // BURN, BABY, BURN! >:D + } +} + + + + + +void cSkeleton::KilledBy( cEntity* a_Killer ) +{ + cItems Drops; + AddRandomDropItem(Drops, 0, 2, E_ITEM_ARROW); + AddRandomDropItem(Drops, 0, 2, E_ITEM_BONE); + m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); + + cMonster::KilledBy( a_Killer ); +} + + + + -- cgit v1.2.3