From 9f77572fb0d045229556314ba9d7aa0f52ad5635 Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Mon, 26 Dec 2011 20:57:12 +0000 Subject: - improved Simulator system -> Manager handles all ticks -> advantage: Much easier to add new simulators, because you only have to register them in the manager MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - moved sand and gravel simulation to a Simulator-class (cSandSimulator) - Made Squid a little bit more funny and realistic, because it dies now when it´s not in water -Escaping mobs run now faster than normal (They just walked away before :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@125 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cSimulatorManager.cpp | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 source/cSimulatorManager.cpp (limited to 'source/cSimulatorManager.cpp') diff --git a/source/cSimulatorManager.cpp b/source/cSimulatorManager.cpp new file mode 100644 index 000000000..98303008a --- /dev/null +++ b/source/cSimulatorManager.cpp @@ -0,0 +1,38 @@ +#include "cSimulatorManager.h" +#include + +cSimulatorManager::cSimulatorManager() +{ + +} + +cSimulatorManager::~cSimulatorManager() +{ +} + +void cSimulatorManager::Simulate( float a_Dt ) +{ + m_Ticks++; + for( std::vector *>::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) + { + + if(m_Ticks % (*itr)->second == 0) + (*itr)->first->Simulate(a_Dt); + } +} + +void cSimulatorManager::WakeUp(int a_X, int a_Y, int a_Z) +{ + for( std::vector *>::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) + { + (*itr)->first->WakeUp(a_X, a_Y, a_Z); + } +} + +void cSimulatorManager::RegisterSimulator(cSimulator *a_Simulator, short a_Rate) +{ + //TODO needs some checking + std::pair *Pair = new std::pair(a_Simulator, a_Rate); + + m_Simulators.push_back(Pair); +} \ No newline at end of file -- cgit v1.2.3