From eb942797b8a1321f7460cea7763bb6891affd475 Mon Sep 17 00:00:00 2001 From: faketruth Date: Mon, 26 Dec 2011 21:54:08 +0000 Subject: Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() Changed isValidItem to IsValidItem in Core.lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@126 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cServer.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/cServer.h') diff --git a/source/cServer.h b/source/cServer.h index c8a669949..718ac4c36 100644 --- a/source/cServer.h +++ b/source/cServer.h @@ -19,7 +19,6 @@ public: //tolua_export int RecClient(cClientHandle *sRecSocket); // receive message for a particular socket void Broadcast( const cPacket & a_Packet, cClientHandle* a_Exclude = 0 ); - void SendAllEntitiesTo( cClientHandle* a_Target ); bool Tick(float a_Dt); -- cgit v1.2.3