From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cRoot.h | 218 ++++++++++++++++++++++++++++----------------------------- 1 file changed, 109 insertions(+), 109 deletions(-) (limited to 'source/cRoot.h') diff --git a/source/cRoot.h b/source/cRoot.h index 7b0a7ea18..21bd39f7d 100644 --- a/source/cRoot.h +++ b/source/cRoot.h @@ -1,109 +1,109 @@ - -#pragma once - - - - -#include "cAuthenticator.h" - - - - - -class cThread; -class cMonsterConfig; -class cGroupManager; -class cCraftingRecipes; -class cFurnaceRecipe; -class cWebAdmin; -class cPluginManager; -class cServer; -class cWorld; -class cPlayer; -typedef cItemCallback cPlayerListCallback; -typedef cItemCallback cWorldListCallback; - - - - - -class cRoot //tolua_export -{ //tolua_export -public: - static cRoot* Get() { return s_Root; } //tolua_export - - cRoot(void); - ~cRoot(); - - void Start(void); - - cServer * GetServer(void) { return m_Server; } //tolua_export - cWorld * GetDefaultWorld(void); //tolua_export - cWorld * GetWorld(const AString & a_WorldName); //tolua_export - - /// Calls the callback for each world; returns true if the callback didn't abort (return true) - bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings << - - cMonsterConfig * GetMonsterConfig() { return m_MonsterConfig; } - - cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export - cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export - cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // tolua_export - cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export - cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export - cAuthenticator & GetAuthenticator (void) { return m_Authenticator; } - - void ServerCommand(const char* a_Cmd ); //tolua_export - - void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator - void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user - - void TickWorlds( float a_Dt ); - - /// Returns the number of chunks loaded - int GetTotalChunkCount(void); // tolua_export - - /// Saves all chunks in all worlds - void SaveAllChunks(void); - - /// Calls the callback for each player in all worlds - bool ForEachPlayer(cPlayerListCallback & a_Callback); - -private: - void LoadGlobalSettings(); - - /// Loads the worlds from settings.ini, creates the worldmap - void LoadWorlds(void); - - /// Starts each world's life - void StartWorlds(void); - - void UnloadWorlds(void); - - cServer * m_Server; - cMonsterConfig * m_MonsterConfig; - - cGroupManager * m_GroupManager; - cCraftingRecipes * m_CraftingRecipes; - cFurnaceRecipe * m_FurnaceRecipe; - cWebAdmin * m_WebAdmin; - cPluginManager * m_PluginManager; - cAuthenticator m_Authenticator; - - cMCLogger * m_Log; - - bool m_bStop; - bool m_bRestart; - - struct sRootState; - sRootState* m_pState; - - cThread* m_InputThread; - static void InputThread(void* a_Params); - - static cRoot* s_Root; -}; //tolua_export - - - - + +#pragma once + + + + +#include "cAuthenticator.h" + + + + + +class cThread; +class cMonsterConfig; +class cGroupManager; +class cCraftingRecipes; +class cFurnaceRecipe; +class cWebAdmin; +class cPluginManager; +class cServer; +class cWorld; +class cPlayer; +typedef cItemCallback cPlayerListCallback; +typedef cItemCallback cWorldListCallback; + + + + + +class cRoot //tolua_export +{ //tolua_export +public: + static cRoot* Get() { return s_Root; } //tolua_export + + cRoot(void); + ~cRoot(); + + void Start(void); + + cServer * GetServer(void) { return m_Server; } //tolua_export + cWorld * GetDefaultWorld(void); //tolua_export + cWorld * GetWorld(const AString & a_WorldName); //tolua_export + + /// Calls the callback for each world; returns true if the callback didn't abort (return true) + bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings << + + cMonsterConfig * GetMonsterConfig() { return m_MonsterConfig; } + + cGroupManager * GetGroupManager (void) { return m_GroupManager; } // tolua_export + cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export + cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // tolua_export + cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export + cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export + cAuthenticator & GetAuthenticator (void) { return m_Authenticator; } + + void ServerCommand(const char* a_Cmd ); //tolua_export + + void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator + void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user + + void TickWorlds( float a_Dt ); + + /// Returns the number of chunks loaded + int GetTotalChunkCount(void); // tolua_export + + /// Saves all chunks in all worlds + void SaveAllChunks(void); + + /// Calls the callback for each player in all worlds + bool ForEachPlayer(cPlayerListCallback & a_Callback); + +private: + void LoadGlobalSettings(); + + /// Loads the worlds from settings.ini, creates the worldmap + void LoadWorlds(void); + + /// Starts each world's life + void StartWorlds(void); + + void UnloadWorlds(void); + + cServer * m_Server; + cMonsterConfig * m_MonsterConfig; + + cGroupManager * m_GroupManager; + cCraftingRecipes * m_CraftingRecipes; + cFurnaceRecipe * m_FurnaceRecipe; + cWebAdmin * m_WebAdmin; + cPluginManager * m_PluginManager; + cAuthenticator m_Authenticator; + + cMCLogger * m_Log; + + bool m_bStop; + bool m_bRestart; + + struct sRootState; + sRootState* m_pState; + + cThread* m_InputThread; + static void InputThread(void* a_Params); + + static cRoot* s_Root; +}; //tolua_export + + + + -- cgit v1.2.3