From c6b4ee8c9fb597b6f87f4cb756f43d5548ab2d66 Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Wed, 28 Dec 2011 21:00:35 +0000 Subject: - implemented the fire simulation in native c++ (cFireSimulator) - Changed the Durationsystem for Items. cPlayer::UseEquippedItem calls cItem::DamageItem this function damages the item if it has a duration. (needed the duration also in another place so this saves code ;)) - added some other burning blocks - the mobtypes for the settings.ini which i must have forgotten in the last commit git-svn-id: http://mc-server.googlecode.com/svn/trunk@150 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cItem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/cItem.cpp') diff --git a/source/cItem.cpp b/source/cItem.cpp index 20720a6e8..1233f1287 100644 --- a/source/cItem.cpp +++ b/source/cItem.cpp @@ -41,4 +41,4 @@ bool cItem::IsEnchantable(ENUM_ITEM_ID item) return false; -} \ No newline at end of file +} -- cgit v1.2.3