From 1b5eaa92b562c09ed7cea4de7186ff6541e65e5f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 18 Aug 2012 10:38:15 +0000 Subject: Chat packet handled in the new way; fixed missing packet sending for inventory slot. Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cClientHandle.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/cClientHandle.h') diff --git a/source/cClientHandle.h b/source/cClientHandle.h index 1085f4695..cf47dd720 100644 --- a/source/cClientHandle.h +++ b/source/cClientHandle.h @@ -105,6 +105,7 @@ public: void SendDisconnect(const AString & a_Reason); void SendHandshake (const AString & a_ServerName); void SendInventorySlot(int a_WindowID, short a_SlotNum, const cItem & a_Item); + void SendChat(const AString & a_Message); const AString & GetUsername(void) const; //tolua_export @@ -196,8 +197,7 @@ private: void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround); void HandleBlockDig (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); void HandleBlockPlace (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem); - void HandlePickupSpawn (cPacket_PickupSpawn * a_Packet); - void HandleChat (cPacket_Chat * a_Packet); + void HandleChat (const AString & a_Message); void HandlePlayerLook (cPacket_PlayerLook * a_Packet); void HandlePlayerMoveLook (cPacket_PlayerMoveLook * a_Packet); // While m_bPositionConfirmed (normal gameplay) void HandleAnimation (cPacket_ArmAnim * a_Packet); -- cgit v1.2.3