From bf2806dcb8ee8012fa02c6782382a1edafa3cc14 Mon Sep 17 00:00:00 2001 From: "admin@omencraft.com" Date: Tue, 1 Nov 2011 22:27:09 +0000 Subject: fixed player spawning in the ground. git-svn-id: http://mc-server.googlecode.com/svn/trunk@42 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cClientHandle.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/cClientHandle.cpp') diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index dda2ce2a0..76e78083c 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -965,6 +965,10 @@ void cClientHandle::Tick(float a_Dt) // Send health Send( cPacket_UpdateHealth( (short)m_Player->GetHealth() ) ); + + //quick bugfix to prevent players from spawning in ground + m_Player->TeleportTo( cRoot::Get()->GetWorld()->GetSpawnX(), cRoot::Get()->GetWorld()->GetSpawnY()+1, cRoot::Get()->GetWorld()->GetSpawnZ() ); + World->UnlockEntities(); } } -- cgit v1.2.3