From eb3ed1aec1fb9e4468a7829cabd42572b7554d70 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 19 Aug 2012 11:51:17 +0000 Subject: Another handful of packets rewritten. Also changed cItem::m_ItemID into m_ItemType of type short. Easier handling. m_ItemID kept for compatibility reasons (Lua-interface etc.) git-svn-id: http://mc-server.googlecode.com/svn/trunk@756 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cChunkMap.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source/cChunkMap.h') diff --git a/source/cChunkMap.h b/source/cChunkMap.h index 5baa32485..3cf0720d1 100644 --- a/source/cChunkMap.h +++ b/source/cChunkMap.h @@ -47,6 +47,12 @@ public: /// Broadcasts a_Packet to all clients in the chunk where block [x, y, z] is, except to client a_Exclude void BroadcastToChunkOfBlock(int a_X, int a_Y, int a_Z, const cPacket * a_Packet, cClientHandle * a_Exclude = NULL); + /// Broadcasts an a_Player's animation to all clients in the chunk where a_Player is + void BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude = NULL); + + /// Broadcasts an entity equipment change to all clients in the chunk where a_Entity is + void BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL); + /// a_Player rclked block entity at the coords specified, handle it void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); -- cgit v1.2.3