From a7c87e92ce35092f3abd1ea59ba15ea7cb369343 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 2 Jun 2012 20:44:15 +0000 Subject: Added the Biomal composition generator. git-svn-id: http://mc-server.googlecode.com/svn/trunk@541 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cChunkGenerator.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/cChunkGenerator.h') diff --git a/source/cChunkGenerator.h b/source/cChunkGenerator.h index 0cf11b74c..126d94fb8 100644 --- a/source/cChunkGenerator.h +++ b/source/cChunkGenerator.h @@ -93,6 +93,7 @@ public: cChunkDef::BlockTypes & a_BlockTypes, // BlockTypes to be generated (the whole array gets initialized, even air) cChunkDef::BlockNibbles & a_BlockMeta, // BlockMetas to be generated (the whole array gets initialized) const cChunkDef::HeightMap & a_HeightMap, // The height map to fit + const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to cEntityList & a_Entities, // Entitites may be generated along with the terrain cBlockEntityList & a_BlockEntities // Block entitites may be generated (chests / furnaces / ...) ) = 0; -- cgit v1.2.3