From 1e9af56a67ae3765291361d9bf01e9009cfb4dcc Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Wed, 28 Dec 2011 02:10:05 +0000 Subject: - Implemented Drops from Burning animals - added right monster health and attack strength - refactored the Pawn/Monster/Player class a little bit - changed some namings to fit the style git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cChicken.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'source/cChicken.cpp') diff --git a/source/cChicken.cpp b/source/cChicken.cpp index 33d5d0755..201ea7f45 100644 --- a/source/cChicken.cpp +++ b/source/cChicken.cpp @@ -25,8 +25,12 @@ void cChicken::KilledBy( cEntity* a_Killer ) cMonster::RandomDropItem(E_ITEM_FEATHER, 0, 2); // Raw Chicken - // TODO: (Check wheather it is burning to drop cooked Chicken) - cMonster::DropItem(E_ITEM_RAW_CHICKEN, 1); + if(GetMetaData() == BURNING) + { + cMonster::DropItem(E_ITEM_COOKED_CHICKEN, 1); + }else{ + cMonster::DropItem(E_ITEM_RAW_CHICKEN, 1); + } cMonster::KilledBy( a_Killer ); } \ No newline at end of file -- cgit v1.2.3