From 69a4ee53830121714927c37e4f0b9a357cd03957 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 7 Mar 2012 11:28:24 +0000 Subject: Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :) git-svn-id: http://mc-server.googlecode.com/svn/trunk@380 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/WSSAnvil.h | 95 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 source/WSSAnvil.h (limited to 'source/WSSAnvil.h') diff --git a/source/WSSAnvil.h b/source/WSSAnvil.h new file mode 100644 index 000000000..f02a30119 --- /dev/null +++ b/source/WSSAnvil.h @@ -0,0 +1,95 @@ + +// WSSAnvil.h + +// Interfaces to the cWSSAnvil class representing the Anvil world storage scheme + + + + +#pragma once + +#include "WorldStorage.h" + + + + + +enum +{ + // The MCA header is 8 KiB + MCA_HEADER_SIZE = 8192, +} ; + + + + + +// fwd: "NBT.h" +class cNBTTag; + + + + + +class cWSSAnvil : + public cWSSchema +{ + typedef cWSSchema super; + +public: + + cWSSAnvil(cWorld * a_World) : super(a_World) {} + virtual ~cWSSAnvil(); + +protected: + + class cMCAFile + { + public: + + cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ); + + bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data); + + int GetRegionX (void) const {return m_RegionX; } + int GetRegionZ (void) const {return m_RegionZ; } + const AString & GetFileName(void) const {return m_FileName; } + + protected: + + int m_RegionX; + int m_RegionZ; + cFile m_File; + AString m_FileName; + + // The header, copied from the file so we don't have to seek to it all the time + // First 1024 entries are chunk locations - the 3 + 1 byte sector-offset and sector-count + // The next 1024 entries are chunk timestamps - unused in MCS + unsigned m_Header[MCA_HEADER_SIZE / sizeof(unsigned)]; + } ; + typedef std::list cMCAFiles; + + cCriticalSection m_CS; + cMCAFiles m_Files; // a MRU cache of MCA files + + /// Gets chunk data from the correct file; locks CS as needed + bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data); + + /// Loads the chunk from the data (no locking needed) + bool LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data); + + /// Loads the chunk from NBT data (no locking needed) + bool LoadChunkFromNBT(const cChunkCoords & a_Chunk, cNBTTag & a_NBT); + + /// Gets the correct MCA file either from cache or from disk, manages the m_MCAFiles cache; assumes m_CS is locked + cMCAFile * LoadMCAFile(const cChunkCoords & a_Chunk); + + // cWSSchema overrides: + virtual bool LoadChunk(const cChunkCoords & a_Chunk) override; + virtual bool SaveChunk(const cChunkCoords & a_Chunk) override; + virtual const AString GetName(void) const override {return "anvil"; } +} ; + + + + -- cgit v1.2.3