From 619ec8b247e71a194035fe6dadb2f414a727eaec Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 28 Feb 2013 13:39:20 +0000 Subject: Converted simulators to take cWorld reference instead of a pointer git-svn-id: http://mc-server.googlecode.com/svn/trunk@1228 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator/DelayedFluidSimulator.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/Simulator/DelayedFluidSimulator.cpp') diff --git a/source/Simulator/DelayedFluidSimulator.cpp b/source/Simulator/DelayedFluidSimulator.cpp index e0faf5b18..d6d9a8793 100644 --- a/source/Simulator/DelayedFluidSimulator.cpp +++ b/source/Simulator/DelayedFluidSimulator.cpp @@ -13,7 +13,7 @@ -cDelayedFluidSimulator::cDelayedFluidSimulator(cWorld * a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, int a_TickDelay) : +cDelayedFluidSimulator::cDelayedFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, int a_TickDelay) : super(a_World, a_Fluid, a_StationaryFluid), m_TickDelay(a_TickDelay), m_Slots(NULL), @@ -45,7 +45,7 @@ void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, } // TODO: This can be optimized: - BLOCKTYPE BlockType = m_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + BLOCKTYPE BlockType = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ); if (BlockType != m_FluidBlock) { return; -- cgit v1.2.3