From 2588f5a605d135bc01996f3a685444dfb37978f8 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 28 Feb 2013 07:42:45 +0000 Subject: Simulators now have direct access to the cChunk object in the WakeUp() call git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator/DelayedFluidSimulator.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/Simulator/DelayedFluidSimulator.cpp') diff --git a/source/Simulator/DelayedFluidSimulator.cpp b/source/Simulator/DelayedFluidSimulator.cpp index 317452c57..e0faf5b18 100644 --- a/source/Simulator/DelayedFluidSimulator.cpp +++ b/source/Simulator/DelayedFluidSimulator.cpp @@ -36,7 +36,7 @@ cDelayedFluidSimulator::~cDelayedFluidSimulator() -void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ) +void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) { if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height)) { @@ -44,6 +44,7 @@ void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ) return; } + // TODO: This can be optimized: BLOCKTYPE BlockType = m_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); if (BlockType != m_FluidBlock) { -- cgit v1.2.3