From fa93c0cf5434384aac5a75aa3cb3910d3f7679a6 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 30 Aug 2012 08:19:19 +0000 Subject: cProtocol handles the initial handshake up to player login git-svn-id: http://mc-server.googlecode.com/svn/trunk@804 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/ProtocolRecognizer.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/ProtocolRecognizer.h') diff --git a/source/ProtocolRecognizer.h b/source/ProtocolRecognizer.h index 5afdf9506..f4704565e 100644 --- a/source/ProtocolRecognizer.h +++ b/source/ProtocolRecognizer.h @@ -39,7 +39,6 @@ public: virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override; virtual void SendGameMode (eGameMode a_GameMode) override; - virtual void SendHandshake (const AString & a_ServerName) override; virtual void SendHealth (void) override; virtual void SendInventoryProgress(char a_WindowID, short a_Progressbar, short a_Value) override; virtual void SendInventorySlot (int a_WindowID, short a_SlotNum, const cItem & a_Item) override; -- cgit v1.2.3