From 7401fc000dca2a3ff3ce61776f84e5c2d8eb1868 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Tue, 8 Oct 2013 22:21:55 +0100 Subject: Initial round of fixes * Fixed intentional misspelling of baby! :D * Better chested horse bool name * Fixed some weird continuity issues with my recent changes not being pushed up initially * Fixed derpy hexadecimal values --- source/Protocol/Protocol125.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/Protocol') diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 89b2c15ec..e2309c295 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -1638,11 +1638,11 @@ void cProtocol125::WriteMetadata(const cEntity & a_Entity) } if (a_Entity.IsRclking()) { - CommonMetadata |= 0x16; + CommonMetadata |= 0x10; } if (a_Entity.IsInvisible()) { - CommonMetadata |= 0x32; + CommonMetadata |= 0x20; } WriteByte(0x0); @@ -1691,7 +1691,7 @@ void cProtocol125::WriteMetadata(const cEntity & a_Entity) else if (a_Entity.IsA("cZombie")) { WriteByte(0xC); - WriteByte(a_Entity.IsBabby() ? 1 : 0); // Babby zombie? + WriteByte(a_Entity.IsBaby() ? 1 : 0); // Babby zombie? WriteByte(0xD); WriteByte(a_Entity.IsVillZomb() ? 1 : 0); // Converted zombie? WriteByte(0xE); @@ -1784,7 +1784,7 @@ void cProtocol125::WriteMetadata(const cEntity & a_Entity) { Flags |= 0x8; } - if (a_Entity.IsBabby()) + if (a_Entity.IsBaby()) { Flags |= 0x10; // IsBred flag, according to wiki.vg - don't think it does anything in multiplayer } -- cgit v1.2.3