From 1e910022291df03d5bc92b88d6a526e1bc0f095e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 28 Aug 2013 22:13:27 +0100 Subject: Fixed Minecart spawning issues Now you can have everything! --- source/Protocol/Protocol.h | 2 +- source/Protocol/Protocol125.cpp | 13 ++++++++----- source/Protocol/Protocol125.h | 2 +- source/Protocol/Protocol14x.cpp | 25 ++++++++++++++----------- source/Protocol/Protocol14x.h | 2 +- source/Protocol/ProtocolRecognizer.cpp | 4 ++-- source/Protocol/ProtocolRecognizer.h | 2 +- 7 files changed, 28 insertions(+), 22 deletions(-) (limited to 'source/Protocol') diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index 0953071b1..833b4d727 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -89,7 +89,7 @@ public: virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; virtual void SendSpawnMob (const cMonster & a_Mob) = 0; virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0; - virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) = 0; + virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) = 0; virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0; virtual void SendTeleportEntity (const cEntity & a_Entity) = 0; virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index c4c15819d..514ef02c6 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -747,7 +747,7 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, -void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType) +void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) { cCSLock Lock(m_CSPacket); WriteByte (PACKET_SPAWN_OBJECT); @@ -758,10 +758,13 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256)); - WriteInt (1); - WriteShort((short)(a_Vehicle.GetSpeedX() * 400)); - WriteShort((short)(a_Vehicle.GetSpeedY() * 400)); - WriteShort((short)(a_Vehicle.GetSpeedZ() * 400)); + WriteInt (a_VehicleTypeType); + if (a_VehicleTypeType != 0) + { + WriteShort((short)(a_Vehicle.GetSpeedX() * 400)); + WriteShort((short)(a_Vehicle.GetSpeedY() * 400)); + WriteShort((short)(a_Vehicle.GetSpeedZ() * 400)); + } Flush(); } diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h index ec6e12a0d..66085f661 100644 --- a/source/Protocol/Protocol125.h +++ b/source/Protocol/Protocol125.h @@ -66,7 +66,7 @@ public: virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override; - virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override; + virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) override; virtual void SendTabCompletionResults(const AStringVector & a_Results) override; virtual void SendTeleportEntity (const cEntity & a_Entity) override; virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; diff --git a/source/Protocol/Protocol14x.cpp b/source/Protocol/Protocol14x.cpp index 881a55717..c31a21c42 100644 --- a/source/Protocol/Protocol14x.cpp +++ b/source/Protocol/Protocol14x.cpp @@ -229,21 +229,24 @@ void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, -void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType) +void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) { cCSLock Lock(m_CSPacket); - WriteByte(PACKET_SPAWN_OBJECT); - WriteInt (a_Vehicle.GetUniqueID()); - WriteByte(a_VehicleType); - WriteInt ((int)(a_Vehicle.GetPosX() * 32)); - WriteInt ((int)(a_Vehicle.GetPosY() * 32)); - WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); + WriteByte (PACKET_SPAWN_OBJECT); + WriteInt (a_Vehicle.GetUniqueID()); + WriteByte (a_VehicleType); + WriteInt ((int)(a_Vehicle.GetPosX() * 32)); + WriteInt ((int)(a_Vehicle.GetPosY() * 32)); + WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256)); - WriteInt (1); - WriteShort((short)(a_Vehicle.GetSpeedX() * 400)); - WriteShort((short)(a_Vehicle.GetSpeedY() * 400)); - WriteShort((short)(a_Vehicle.GetSpeedZ() * 400)); + WriteInt (a_VehicleTypeType); + if (a_VehicleTypeType != 0) + { + WriteShort((short)(a_Vehicle.GetSpeedX() * 400)); + WriteShort((short)(a_Vehicle.GetSpeedY() * 400)); + WriteShort((short)(a_Vehicle.GetSpeedZ() * 400)); + } Flush(); } diff --git a/source/Protocol/Protocol14x.h b/source/Protocol/Protocol14x.h index c3193a3e7..ec2dc84ad 100644 --- a/source/Protocol/Protocol14x.h +++ b/source/Protocol/Protocol14x.h @@ -55,7 +55,7 @@ public: virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override; - virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override; + virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) override; } ; diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp index ef2ed91f6..f406c1097 100644 --- a/source/Protocol/ProtocolRecognizer.cpp +++ b/source/Protocol/ProtocolRecognizer.cpp @@ -502,10 +502,10 @@ void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_Objec -void cProtocolRecognizer::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType) +void cProtocolRecognizer::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) { ASSERT(m_Protocol != NULL); - m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType); + m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType, a_VehicleTypeType); } diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h index 94bbb184f..530cfec83 100644 --- a/source/Protocol/ProtocolRecognizer.h +++ b/source/Protocol/ProtocolRecognizer.h @@ -96,7 +96,7 @@ public: virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override; - virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override; + virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) override; virtual void SendTabCompletionResults(const AStringVector & a_Results) override; virtual void SendTeleportEntity (const cEntity & a_Entity) override; virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; 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