From e8a907d89e37bf6eeab8e852c8439ae4899cd114 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 31 Jul 2013 11:16:11 +0200 Subject: Implemented the actual tab completion for commands and playernames. Each command is reported only if the player has the permission to use it. --- source/PluginManager.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'source/PluginManager.h') diff --git a/source/PluginManager.h b/source/PluginManager.h index 150132f9f..6bdf87fc7 100644 --- a/source/PluginManager.h +++ b/source/PluginManager.h @@ -197,8 +197,10 @@ public: // tolua_export /// Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output); - /// Appends all commands beginning with a_Text (case-insensitive) into a_Results - void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results); + /** Appends all commands beginning with a_Text (case-insensitive) into a_Results. + If a_Player is not NULL, only commands for which the player has permissions are added. + */ + void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player); private: friend class cRoot; -- cgit v1.2.3