From 912a1e7adc650d20b0302a3dfe45816b5e541bc7 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 21 Dec 2012 11:04:08 +0000 Subject: Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Plugin.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Plugin.h') diff --git a/source/Plugin.h b/source/Plugin.h index 52508eb6a..9ee06e369 100644 --- a/source/Plugin.h +++ b/source/Plugin.h @@ -57,7 +57,7 @@ public: virtual void OnPlayerSpawn (cPlayer* a_Player ); virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - virtual void OnTakeDamage (cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo ); + virtual bool OnTakeDamage (cPawn & a_Receiver, TakeDamageInfo & a_TakeDamageInfo); virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); virtual bool OnWeatherChanged (cWorld * a_World); -- cgit v1.2.3