From f7b8a301f8a705cec6df17c7051164169cf619a6 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 3 Jul 2013 07:47:35 +0000 Subject: Fixed player moving between worlds. Fixes FS #407. Also fixes a few possible deadlocks between SocketThreads and TickThread git-svn-id: http://mc-server.googlecode.com/svn/trunk@1641 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Player.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/Player.h') diff --git a/source/Player.h b/source/Player.h index f36545a4c..639b2595b 100644 --- a/source/Player.h +++ b/source/Player.h @@ -145,7 +145,7 @@ public: void SetVisible( bool a_bVisible ); // tolua_export bool IsVisible(void) const { return m_bVisible; } // tolua_export - bool MoveToWorld(const char * a_WorldName ); // tolua_export + bool MoveToWorld(const char * a_WorldName); // tolua_export bool SaveToDisk(void); bool LoadFromDisk(void); -- cgit v1.2.3