From 191479cd81d4f5dc6bc31a1d0b023528b2a62d3f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 30 May 2013 08:40:13 +0000 Subject: Implemented left-click inventory painting git-svn-id: http://mc-server.googlecode.com/svn/trunk@1529 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Player.cpp | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) (limited to 'source/Player.cpp') diff --git a/source/Player.cpp b/source/Player.cpp index 776bf3e3f..d659c949a 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -325,6 +325,36 @@ void cPlayer::SendHealth() +void cPlayer::ClearInventoryPaintSlots(void) +{ + // Clear the list of slots that are being inventory-painted. Used by cWindow only + m_InventoryPaintSlots.clear(); +} + + + + + +void cPlayer::AddInventoryPaintSlot(int a_SlotNum) +{ + // Add a slot to the list for inventory painting. Used by cWindow only + m_InventoryPaintSlots.push_back(a_SlotNum); +} + + + + + +const cSlotNums & cPlayer::GetInventoryPaintSlots(void) const +{ + // Return the list of slots currently stored for inventory painting. Used by cWindow only + return m_InventoryPaintSlots; +} + + + + + void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI) { if (m_GameMode == eGameMode_Creative) -- cgit v1.2.3