From d7068b35a85f0c0248a5533240087747d02e1a17 Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Sun, 1 Jan 2012 04:55:17 +0000 Subject: - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) (Separation is not perfect yet, because maybe there are some mayor changes needed :D) - implemented CreativeInventoryAction (was mistakenly called CreateInventoryAction) -> Fixed meta data for creative selected blocks ->->Slabs/Steps are now placed correctly - slabs can now be build to a double slab - fixed a bug in the inventory which put items with different meta values in the same slot git-svn-id: http://mc-server.googlecode.com/svn/trunk@160 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/PacketID.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/PacketID.h') diff --git a/source/PacketID.h b/source/PacketID.h index 7fc068b53..bc18cf9c0 100644 --- a/source/PacketID.h +++ b/source/PacketID.h @@ -50,7 +50,7 @@ enum ENUM_PACKET_ID E_INVENTORY_SLOT = 0x67, E_INVENTORY_WHOLE = 0x68, E_INVENTORY_PROGRESS= 0x69, - E_CREATE_INVENTORY_ACTION = 0x6B, + E_CREATIVE_INVENTORY_ACTION = 0x6B, E_UPDATE_SIGN = 0x82, E_PLAYER_LIST_ITEM = 0xC9, E_PING = 0xfe, -- cgit v1.2.3