From 5db6213f34318031ece7e2a6765f69564b671891 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Tue, 8 Oct 2013 19:20:49 +0100 Subject: Initial Metadata Commit [SEE DESC] + Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and Horses have metadata + Base code on taming wolves, shearing sheep, and taming horses + Sheep and horses have different colours when spawned --- source/Mobs/Horse.cpp | 95 +++++++++++++++++++++++++++++++++++++++++++++++- source/Mobs/Horse.h | 19 +++++++++- source/Mobs/Magmacube.h | 1 + source/Mobs/Pig.cpp | 49 ++++++++++++++++++++++++- source/Mobs/Pig.h | 7 ++++ source/Mobs/Sheep.cpp | 28 +++++++++++++- source/Mobs/Sheep.h | 16 +++++--- source/Mobs/Skeleton.cpp | 5 ++- source/Mobs/Skeleton.h | 8 +++- source/Mobs/Slime.cpp | 2 - source/Mobs/Slime.h | 1 + source/Mobs/Villager.cpp | 22 ++++++++++- source/Mobs/Villager.h | 10 ++++- source/Mobs/Wolf.cpp | 79 ++++++++++++++++++++++++++++++++++++++++ source/Mobs/Wolf.h | 22 ++++++++--- 15 files changed, 340 insertions(+), 24 deletions(-) create mode 100644 source/Mobs/Wolf.cpp (limited to 'source/Mobs') diff --git a/source/Mobs/Horse.cpp b/source/Mobs/Horse.cpp index 05ac73c15..50eab33cc 100644 --- a/source/Mobs/Horse.cpp +++ b/source/Mobs/Horse.cpp @@ -2,13 +2,26 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Horse.h" +#include "../World.h" +#include "../Entities/Player.h" -cHorse::cHorse(void) : - super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6) +cHorse::cHorse(int Type, int Color, int Style, int TameTimes) : + super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6), + m_bIsChested(false), + m_bIsEating(false), + m_bIsRearing(false), + m_bIsMouthOpen(false), + m_bIsTame(false), + m_Type(Type), + m_Color(Color), + m_Style(Style), + m_Armour(0), + m_TimesToTame(TameTimes), + m_TameAttemptTimes(0) { } @@ -16,6 +29,84 @@ cHorse::cHorse(void) : +void cHorse::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (!m_bIsMouthOpen) + { + if (m_World->GetTickRandomNumber(50) == 25) + { + m_bIsMouthOpen = true; + } + } + else + { + if (m_World->GetTickRandomNumber(10) == 5) + { + m_bIsMouthOpen = false; + } + } + + if ((m_Attachee != NULL) && (!m_bIsTame)) + { + if (m_TameAttemptTimes < m_TimesToTame) + { + if (m_World->GetTickRandomNumber(50) == 25) + { + m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 0); + m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 2); + m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 6); + m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 8); + + m_Attachee->Detach(); + m_bIsRearing = true; + } + } + else + { + m_bIsTame = true; + } + } + + if ((m_bIsRearing) && (m_World->GetTickRandomNumber(15) == 6)) + { + m_bIsRearing = false; + } + + m_World->BroadcastEntityMetadata(*this); +} + + + + + +void cHorse::OnRightClicked(cPlayer & a_Player) +{ + if (m_Attachee != NULL) + { + if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID()) + { + a_Player.Detach(); + return; + } + + if (m_Attachee->IsPlayer()) + { + return; + } + + m_Attachee->Detach(); + } + + m_TameAttemptTimes++; + a_Player.AttachTo(this); +} + + + + + void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); diff --git a/source/Mobs/Horse.h b/source/Mobs/Horse.h index ea6e441bd..d950ff1bf 100644 --- a/source/Mobs/Horse.h +++ b/source/Mobs/Horse.h @@ -13,11 +13,28 @@ class cHorse : typedef cPassiveMonster super; public: - cHorse(void); + cHorse(int Type, int Color, int Style, int TameTimes); CLASS_PROTODEF(cHorse); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + bool IsChested (void) const {return m_bIsChested; } + bool IsEating (void) const {return m_bIsEating; } + bool IsRearing (void) const {return m_bIsRearing; } + bool IsMthOpen (void) const {return m_bIsMouthOpen; } + bool IsTame (void) const {return m_bIsTame; } + int GetHType (void) const {return m_Type; } + int GetHColor (void) const {return m_Color; } + int GetHStyle (void) const {return m_Style; } + int GetHArmour (void) const {return m_Armour;} + +private: + + bool m_bIsChested, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame; + int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes; + } ; diff --git a/source/Mobs/Magmacube.h b/source/Mobs/Magmacube.h index 80a1d0701..130952970 100644 --- a/source/Mobs/Magmacube.h +++ b/source/Mobs/Magmacube.h @@ -19,6 +19,7 @@ public: CLASS_PROTODEF(cMagmaCube); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + int GetSize(void) const { return m_Size; } protected: diff --git a/source/Mobs/Pig.cpp b/source/Mobs/Pig.cpp index 9df2c2571..cd18c087f 100644 --- a/source/Mobs/Pig.cpp +++ b/source/Mobs/Pig.cpp @@ -2,13 +2,16 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Pig.h" +#include "../Entities/Player.h" +#include "../World.h" cPig::cPig(void) : - super("Pig", 90, "mob.pig.say", "mob.pig.death", 0.9, 0.9) + super("Pig", 90, "mob.pig.say", "mob.pig.death", 0.9, 0.9), + m_bIsSaddled(false) { } @@ -24,3 +27,47 @@ void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cPig::OnRightClicked(cPlayer & a_Player) +{ + if (m_bIsSaddled) + { + if (m_Attachee != NULL) + { + if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID()) + { + // This player is already sitting in, they want out. + a_Player.Detach(); + return; + } + + if (m_Attachee->IsPlayer()) + { + // Another player is already sitting in here, cannot attach + return; + } + + // Detach whatever is sitting in this pig now: + m_Attachee->Detach(); + } + + // Attach the player to this pig + a_Player.AttachTo(this); + } + else if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + + // Set saddle state & broadcast metadata + m_bIsSaddled = true; + m_World->BroadcastEntityMetadata(*this); + } +} + + + + + diff --git a/source/Mobs/Pig.h b/source/Mobs/Pig.h index ae790ac2f..4fd0d8db8 100644 --- a/source/Mobs/Pig.h +++ b/source/Mobs/Pig.h @@ -18,6 +18,13 @@ public: CLASS_PROTODEF(cPig); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + bool IsSaddled(void) const { return m_bIsSaddled; } + +private: + + bool m_bIsSaddled; + } ; diff --git a/source/Mobs/Sheep.cpp b/source/Mobs/Sheep.cpp index 2f371f384..440c5c2b9 100644 --- a/source/Mobs/Sheep.cpp +++ b/source/Mobs/Sheep.cpp @@ -3,15 +3,17 @@ #include "Sheep.h" #include "../BlockID.h" +#include "../Entities/Player.h" +#include "../World.h" -cSheep::cSheep(void) : +cSheep::cSheep(int a_Color) : super("Sheep", 91, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3), m_IsSheared(false), - m_WoolColor(E_META_WOOL_WHITE) + m_WoolColor(a_Color) { } @@ -30,3 +32,25 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cSheep::OnRightClicked(cPlayer & a_Player) +{ + if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared)) + { + m_IsSheared = true; + m_World->BroadcastEntityMetadata(*this); + + if (!a_Player.IsGameModeCreative()) + { + a_Player.UseEquippedItem(); + } + + cItems Drops; + Drops.push_back(cItem(E_BLOCK_WOOL, 4, m_WoolColor)); + m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10); + } +} + + + + diff --git a/source/Mobs/Sheep.h b/source/Mobs/Sheep.h index 369fc78c5..8293a2c05 100644 --- a/source/Mobs/Sheep.h +++ b/source/Mobs/Sheep.h @@ -13,14 +13,20 @@ class cSheep : typedef cPassiveMonster super; public: - cSheep(void); + cSheep(int a_Color); - bool m_IsSheared; - NIBBLETYPE m_WoolColor; // Uses E_META_WOOL_ constants for colors - CLASS_PROTODEF(cSheep); - + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + bool IsSheared(void) const { return m_IsSheared; } + int GetFurColor(void) const { return m_WoolColor; } + +private: + + bool m_IsSheared; + int m_WoolColor; + } ; diff --git a/source/Mobs/Skeleton.cpp b/source/Mobs/Skeleton.cpp index 10dad4065..6297b867c 100644 --- a/source/Mobs/Skeleton.cpp +++ b/source/Mobs/Skeleton.cpp @@ -8,8 +8,9 @@ -cSkeleton::cSkeleton(void) : - super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8) +cSkeleton::cSkeleton(bool IsWither) : + super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8), + m_bIsWither(IsWither) { SetBurnsInDaylight(true); } diff --git a/source/Mobs/Skeleton.h b/source/Mobs/Skeleton.h index d0a2da490..7a4af7e22 100644 --- a/source/Mobs/Skeleton.h +++ b/source/Mobs/Skeleton.h @@ -13,11 +13,17 @@ class cSkeleton : typedef cAggressiveMonster super; public: - cSkeleton(); + cSkeleton(bool IsWither); CLASS_PROTODEF(cSkeleton); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + bool IsWither(void) const { return m_bIsWither; }; + +private: + + bool m_bIsWither; + } ; diff --git a/source/Mobs/Slime.cpp b/source/Mobs/Slime.cpp index b209ac869..7a9487a06 100644 --- a/source/Mobs/Slime.cpp +++ b/source/Mobs/Slime.cpp @@ -3,8 +3,6 @@ #include "Slime.h" -// TODO: Implement sized slimes - diff --git a/source/Mobs/Slime.h b/source/Mobs/Slime.h index 88136ff32..782c3113f 100644 --- a/source/Mobs/Slime.h +++ b/source/Mobs/Slime.h @@ -19,6 +19,7 @@ public: CLASS_PROTODEF(cSlime); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + int GetSize(void) const { return m_Size; } protected: diff --git a/source/Mobs/Villager.cpp b/source/Mobs/Villager.cpp index 98e5276e1..cb50d8cfc 100644 --- a/source/Mobs/Villager.cpp +++ b/source/Mobs/Villager.cpp @@ -2,16 +2,34 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Villager.h" +#include "../World.h" -cVillager::cVillager(void) : - super("Villager", 120, "", "", 0.6, 1.8) +cVillager::cVillager(int Type) : + super("Villager", 120, "", "", 0.6, 1.8), + m_Type(Type) { } + +void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + super::DoTakeDamage(a_TDI); + if (a_TDI.Attacker->IsPlayer()) + { + if (m_World->GetTickRandomNumber(5) == 3) + { + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_VILLAGER_ANGRY); + } + } +} + + + + diff --git a/source/Mobs/Villager.h b/source/Mobs/Villager.h index 92267a979..5fcb519dd 100644 --- a/source/Mobs/Villager.h +++ b/source/Mobs/Villager.h @@ -13,9 +13,17 @@ class cVillager : typedef cPassiveMonster super; public: - cVillager(); + cVillager(int Type); CLASS_PROTODEF(cVillager); + + virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + int GetVilType(void) const { return m_Type; } + +private: + + int m_Type; + } ; diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp new file mode 100644 index 000000000..e76f991dc --- /dev/null +++ b/source/Mobs/Wolf.cpp @@ -0,0 +1,79 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Wolf.h" +#include "../World.h" +#include "../Entities/Player.h" + + + + + +cWolf::cWolf(void) : + super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.6, 0.8), + m_bIsAngry(false), + m_bIsTame(false), + m_bIsSitting(false), + m_bIsBegging(false) +{ +} + + + + + +void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + super::DoTakeDamage(a_TDI); + if (!m_bIsTame) + { + m_bIsAngry = true; + } + m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face +} + + + + + +void cWolf::OnRightClicked(cPlayer & a_Player) +{ + if ((!m_bIsTame) && (!m_bIsAngry)) + { + if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + + if (m_World->GetTickRandomNumber(10) == 5) + { + SetMaxHealth(20); + m_bIsTame = true; + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED); + } + else + { + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING); + } + } + } + else if (m_bIsTame) + { + if (m_bIsSitting) + { + m_bIsSitting = false; + } + else + { + m_bIsSitting = true; + } + } + + m_World->BroadcastEntityMetadata(*this); +} + + + + diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h index 405df80a6..98074ba11 100644 --- a/source/Mobs/Wolf.h +++ b/source/Mobs/Wolf.h @@ -13,13 +13,25 @@ class cWolf : typedef cPassiveAggressiveMonster super; public: - cWolf(void) : - // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here (wiki.vg values are suspicious) - super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.9, 0.9) - { - } + cWolf(void); CLASS_PROTODEF(cWolf); + + virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + + bool IsSitting(void) const { return m_bIsSitting; } + bool IsTame(void) const { return m_bIsTame; } + bool IsBegging(void) const { return m_bIsBegging; } + bool IsAngry(void) const { return m_bIsAngry; } + +private: + + bool m_bIsSitting; + bool m_bIsTame; + bool m_bIsBegging; + bool m_bIsAngry; + } ; -- cgit v1.2.3