From 1e02e04d2ce528df037d1ca37314ea55e8806c52 Mon Sep 17 00:00:00 2001 From: mgueydan Date: Sat, 7 Sep 2013 20:02:50 +0200 Subject: Adding Family for monsters : Hostile/Passive/Water/Ambient --- source/Mobs/PassiveMonster.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/Mobs/PassiveMonster.h') diff --git a/source/Mobs/PassiveMonster.h b/source/Mobs/PassiveMonster.h index ae0bea3fb..9d3557727 100644 --- a/source/Mobs/PassiveMonster.h +++ b/source/Mobs/PassiveMonster.h @@ -19,6 +19,8 @@ public: /// When hit by someone, run away virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + + virtual eFamily GetMobFamily(void) const override; } ; -- cgit v1.2.3