From 16f44ab7de445e153d949a611104f9ca1cac265c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 23 Sep 2012 20:53:08 +0000 Subject: Source files cleanup: Mobs-related files in a separate subfolder, renamed. git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/PassiveAggressiveMonster.cpp | 38 ++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 source/Mobs/PassiveAggressiveMonster.cpp (limited to 'source/Mobs/PassiveAggressiveMonster.cpp') diff --git a/source/Mobs/PassiveAggressiveMonster.cpp b/source/Mobs/PassiveAggressiveMonster.cpp new file mode 100644 index 000000000..abf37ee59 --- /dev/null +++ b/source/Mobs/PassiveAggressiveMonster.cpp @@ -0,0 +1,38 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "PassiveAggressiveMonster.h" + +#include "../cPlayer.h" + + + + + +cPassiveAggressiveMonster::cPassiveAggressiveMonster() +{ + m_EMPersonality = PASSIVE; +} + +cPassiveAggressiveMonster::~cPassiveAggressiveMonster() +{ +} + +void cPassiveAggressiveMonster::TakeDamage(int a_Damage, cEntity* a_Instigator) +{ + cMonster::TakeDamage(a_Damage, a_Instigator); + if(m_Target->GetEntityType() == cEntity::eEntityType_Player) + { + cPlayer * Player = (cPlayer *) m_Target; + if(Player->GetGameMode() != 1) + { + m_EMState = CHASING; + } + } + +} + +void cPassiveAggressiveMonster::EventSeePlayer(cEntity *a_Entity) +{ + return cMonster::EventSeePlayer(a_Entity); +} \ No newline at end of file -- cgit v1.2.3