From 9f7db50de0537ae9e918ab3a9cf49e01eda93cf1 Mon Sep 17 00:00:00 2001 From: James Ravenscroft Date: Thu, 8 Aug 2013 16:32:14 +0100 Subject: Fixed food handler for mushroom soup - proper food level and saturation are applied and the player receives a wooden bowl back after nomming --- source/Items/ItemHandler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'source/Items/ItemHandler.cpp') diff --git a/source/Items/ItemHandler.cpp b/source/Items/ItemHandler.cpp index c81916f5f..f3f4ac6e7 100644 --- a/source/Items/ItemHandler.cpp +++ b/source/Items/ItemHandler.cpp @@ -181,6 +181,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_RED_APPLE: case E_ITEM_GOLDEN_APPLE: case E_ITEM_ROTTEN_FLESH: + case E_ITEM_MUSHROOM_SOUP: case E_ITEM_SPIDER_EYE: { return new cItemFoodHandler(a_ItemType); -- cgit v1.2.3