From 1927095d25614bcec73f93e74424110d3feefc7f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 12 May 2013 17:55:49 +0000 Subject: Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1475 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Generating/Noise3DGenerator.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/Generating/Noise3DGenerator.cpp') diff --git a/source/Generating/Noise3DGenerator.cpp b/source/Generating/Noise3DGenerator.cpp index e406127ed..cebb982fd 100644 --- a/source/Generating/Noise3DGenerator.cpp +++ b/source/Generating/Noise3DGenerator.cpp @@ -8,6 +8,7 @@ #include "../OSSupport/File.h" #include "../../iniFile/iniFile.h" #include "../LinearInterpolation.h" +#include "../LinearUpscale.h" @@ -439,7 +440,7 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ) } } // Linear-interpolate this XZ floor: - ArrayLinearInterpolate2D(CurFloor, 17, 17, INTERPOL_X, INTERPOL_Z); + ArrayLinearUpscale2D(CurFloor, 17, 17, INTERPOL_X, INTERPOL_Z); } // Finish the 3D linear interpolation by interpolating between each XZ-floors on the Y axis -- cgit v1.2.3