From 675b4aa878f16291ce33fced48a2bc7425f635ae Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:19:41 +0000 Subject: Moved source to src --- source/Generating/ChunkDesc.cpp | 605 ---------------------------------------- 1 file changed, 605 deletions(-) delete mode 100644 source/Generating/ChunkDesc.cpp (limited to 'source/Generating/ChunkDesc.cpp') diff --git a/source/Generating/ChunkDesc.cpp b/source/Generating/ChunkDesc.cpp deleted file mode 100644 index 9fb306996..000000000 --- a/source/Generating/ChunkDesc.cpp +++ /dev/null @@ -1,605 +0,0 @@ - -// ChunkDesc.cpp - -// Implements the cChunkDesc class representing the chunk description used while generating a chunk. This class is also exported to Lua for HOOK_CHUNK_GENERATING. - -#include "Globals.h" -#include "ChunkDesc.h" -#include "../BlockArea.h" -#include "../Cuboid.h" -#include "../Noise.h" -#include "../BlockEntities/BlockEntity.h" - - - - - -cChunkDesc::cChunkDesc(int a_ChunkX, int a_ChunkZ) : - m_ChunkX(a_ChunkX), - m_ChunkZ(a_ChunkZ), - m_bUseDefaultBiomes(true), - m_bUseDefaultHeight(true), - m_bUseDefaultComposition(true), - m_bUseDefaultStructures(true), - m_bUseDefaultFinish(true) -{ - m_BlockArea.Create(cChunkDef::Width, cChunkDef::Height, cChunkDef::Width); - /* - memset(m_BlockTypes, 0, sizeof(cChunkDef::BlockTypes)); - memset(m_BlockMeta, 0, sizeof(cChunkDef::BlockNibbles)); - */ - memset(m_BiomeMap, 0, sizeof(cChunkDef::BiomeMap)); - memset(m_HeightMap, 0, sizeof(cChunkDef::HeightMap)); -} - - - - - -cChunkDesc::~cChunkDesc() -{ - // Nothing needed yet -} - - - - - -void cChunkDesc::SetChunkCoords(int a_ChunkX, int a_ChunkZ) -{ - m_ChunkX = a_ChunkX; - m_ChunkZ = a_ChunkZ; -} - - - - - -void cChunkDesc::FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - m_BlockArea.Fill(cBlockArea::baTypes | cBlockArea::baMetas, a_BlockType, a_BlockMeta); -} - - - - - -void cChunkDesc::SetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - m_BlockArea.SetRelBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta); -} - - - - - -void cChunkDesc::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) -{ - m_BlockArea.GetRelBlockTypeMeta(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta); -} - - - - - -void cChunkDesc::SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType) -{ - cChunkDef::SetBlock(m_BlockArea.GetBlockTypes(), a_RelX, a_RelY, a_RelZ, a_BlockType); -} - - - - - -BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ) -{ - return cChunkDef::GetBlock(m_BlockArea.GetBlockTypes(), a_RelX, a_RelY, a_RelZ); -} - - - - - -NIBBLETYPE cChunkDesc::GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ) -{ - return m_BlockArea.GetRelBlockMeta(a_RelX, a_RelY, a_RelZ); -} - - - - - -void cChunkDesc::SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta) -{ - m_BlockArea.SetRelBlockMeta(a_RelX, a_RelY, a_RelZ, a_BlockMeta); -} - - - - - -void cChunkDesc::SetBiome(int a_RelX, int a_RelZ, int a_BiomeID) -{ - cChunkDef::SetBiome(m_BiomeMap, a_RelX, a_RelZ, (EMCSBiome)a_BiomeID); -} - - - - -EMCSBiome cChunkDesc::GetBiome(int a_RelX, int a_RelZ) -{ - return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ); -} - - - - - -void cChunkDesc::SetHeight(int a_RelX, int a_RelZ, int a_Height) -{ - cChunkDef::SetHeight(m_HeightMap, a_RelX, a_RelZ, a_Height); -} - - - - - -int cChunkDesc::GetHeight(int a_RelX, int a_RelZ) -{ - return cChunkDef::GetHeight(m_HeightMap, a_RelX, a_RelZ); -} - - - - - -void cChunkDesc::SetUseDefaultBiomes(bool a_bUseDefaultBiomes) -{ - m_bUseDefaultBiomes = a_bUseDefaultBiomes; -} - - - - - -bool cChunkDesc::IsUsingDefaultBiomes(void) const -{ - return m_bUseDefaultBiomes; -} - - - - - -void cChunkDesc::SetUseDefaultHeight(bool a_bUseDefaultHeight) -{ - m_bUseDefaultHeight = a_bUseDefaultHeight; -} - - - - - -bool cChunkDesc::IsUsingDefaultHeight(void) const -{ - return m_bUseDefaultHeight; -} - - - - - -void cChunkDesc::SetUseDefaultComposition(bool a_bUseDefaultComposition) -{ - m_bUseDefaultComposition = a_bUseDefaultComposition; -} - - - - - -bool cChunkDesc::IsUsingDefaultComposition(void) const -{ - return m_bUseDefaultComposition; -} - - - - - -void cChunkDesc::SetUseDefaultStructures(bool a_bUseDefaultStructures) -{ - m_bUseDefaultStructures = a_bUseDefaultStructures; -} - - - - - -bool cChunkDesc::IsUsingDefaultStructures(void) const -{ - return m_bUseDefaultStructures; -} - - - - - -void cChunkDesc::SetUseDefaultFinish(bool a_bUseDefaultFinish) -{ - m_bUseDefaultFinish = a_bUseDefaultFinish; -} - - - - - -bool cChunkDesc::IsUsingDefaultFinish(void) const -{ - return m_bUseDefaultFinish; -} - - - - -void cChunkDesc::WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy) -{ - m_BlockArea.Merge(a_BlockArea, a_RelX, a_RelY, a_RelZ, a_MergeStrategy); -} - - - - - -void cChunkDesc::ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ) -{ - // Normalize the coords: - if (a_MinRelX > a_MaxRelX) - { - std::swap(a_MinRelX, a_MaxRelX); - } - if (a_MinRelY > a_MaxRelY) - { - std::swap(a_MinRelY, a_MaxRelY); - } - if (a_MinRelZ > a_MaxRelZ) - { - std::swap(a_MinRelZ, a_MaxRelZ); - } - - // Include the Max coords: - a_MaxRelX += 1; - a_MaxRelY += 1; - a_MaxRelZ += 1; - - // Check coords validity: - if (a_MinRelX < 0) - { - LOGWARNING("%s: MinRelX less than zero, adjusting to zero", __FUNCTION__); - a_MinRelX = 0; - } - else if (a_MinRelX >= cChunkDef::Width) - { - LOGWARNING("%s: MinRelX more than chunk width, adjusting to chunk width", __FUNCTION__); - a_MinRelX = cChunkDef::Width - 1; - } - if (a_MaxRelX < 0) - { - LOGWARNING("%s: MaxRelX less than zero, adjusting to zero", __FUNCTION__); - a_MaxRelX = 0; - } - else if (a_MinRelX >= cChunkDef::Width) - { - LOGWARNING("%s: MaxRelX more than chunk width, adjusting to chunk width", __FUNCTION__); - a_MaxRelX = cChunkDef::Width - 1; - } - - if (a_MinRelY < 0) - { - LOGWARNING("%s: MinRelY less than zero, adjusting to zero", __FUNCTION__); - a_MinRelY = 0; - } - else if (a_MinRelY >= cChunkDef::Height) - { - LOGWARNING("%s: MinRelY more than chunk height, adjusting to chunk height", __FUNCTION__); - a_MinRelY = cChunkDef::Height - 1; - } - if (a_MaxRelY < 0) - { - LOGWARNING("%s: MaxRelY less than zero, adjusting to zero", __FUNCTION__); - a_MaxRelY = 0; - } - else if (a_MinRelY >= cChunkDef::Height) - { - LOGWARNING("%s: MaxRelY more than chunk height, adjusting to chunk height", __FUNCTION__); - a_MaxRelY = cChunkDef::Height - 1; - } - - if (a_MinRelZ < 0) - { - LOGWARNING("%s: MinRelZ less than zero, adjusting to zero", __FUNCTION__); - a_MinRelZ = 0; - } - else if (a_MinRelZ >= cChunkDef::Width) - { - LOGWARNING("%s: MinRelZ more than chunk width, adjusting to chunk width", __FUNCTION__); - a_MinRelZ = cChunkDef::Width - 1; - } - if (a_MaxRelZ < 0) - { - LOGWARNING("%s: MaxRelZ less than zero, adjusting to zero", __FUNCTION__); - a_MaxRelZ = 0; - } - else if (a_MinRelZ >= cChunkDef::Width) - { - LOGWARNING("%s: MaxRelZ more than chunk width, adjusting to chunk width", __FUNCTION__); - a_MaxRelZ = cChunkDef::Width - 1; - } - - // Prepare the block area: - int SizeX = a_MaxRelX - a_MinRelX; - int SizeY = a_MaxRelY - a_MinRelY; - int SizeZ = a_MaxRelZ - a_MinRelZ; - a_Dest.Clear(); - a_Dest.m_OriginX = m_ChunkX * cChunkDef::Width + a_MinRelX; - a_Dest.m_OriginY = a_MinRelY; - a_Dest.m_OriginZ = m_ChunkZ * cChunkDef::Width + a_MinRelZ; - a_Dest.SetSize(SizeX, SizeY, SizeZ, cBlockArea::baTypes | cBlockArea::baMetas); - - for (int y = 0; y < SizeY; y++) - { - int CDY = a_MinRelY + y; - for (int z = 0; z < SizeZ; z++) - { - int CDZ = a_MinRelZ + z; - for (int x = 0; x < SizeX; x++) - { - int CDX = a_MinRelX + x; - BLOCKTYPE BlockType; - NIBBLETYPE BlockMeta; - GetBlockTypeMeta(CDX, CDY, CDZ, BlockType, BlockMeta); - a_Dest.SetRelBlockTypeMeta(x, y, z, BlockType, BlockMeta); - } // for x - } // for z - } // for y -} - - - - - -HEIGHTTYPE cChunkDesc::GetMaxHeight(void) const -{ - HEIGHTTYPE MaxHeight = m_HeightMap[0]; - for (int i = 1; i < ARRAYCOUNT(m_HeightMap); i++) - { - if (m_HeightMap[i] > MaxHeight) - { - MaxHeight = m_HeightMap[i]; - } - } - return MaxHeight; -} - - - - - -void cChunkDesc::FillRelCuboid( - int a_MinX, int a_MaxX, - int a_MinY, int a_MaxY, - int a_MinZ, int a_MaxZ, - BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta -) -{ - int MinX = std::max(a_MinX, 0); - int MinY = std::max(a_MinY, 0); - int MinZ = std::max(a_MinZ, 0); - int MaxX = std::min(a_MaxX, cChunkDef::Width - 1); - int MaxY = std::min(a_MaxY, cChunkDef::Height - 1); - int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1); - - for (int y = MinY; y <= MaxY; y++) - { - for (int z = MinZ; z <= MaxZ; z++) - { - for (int x = MinX; x <= MaxX; x++) - { - SetBlockTypeMeta(x, y, z, a_BlockType, a_BlockMeta); - } - } // for z - } // for y -} - - - - - -void cChunkDesc::ReplaceRelCuboid( - int a_MinX, int a_MaxX, - int a_MinY, int a_MaxY, - int a_MinZ, int a_MaxZ, - BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta, - BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta -) -{ - int MinX = std::max(a_MinX, 0); - int MinY = std::max(a_MinY, 0); - int MinZ = std::max(a_MinZ, 0); - int MaxX = std::min(a_MaxX, cChunkDef::Width - 1); - int MaxY = std::min(a_MaxY, cChunkDef::Height - 1); - int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1); - - for (int y = MinY; y <= MaxY; y++) - { - for (int z = MinZ; z <= MaxZ; z++) - { - for (int x = MinX; x <= MaxX; x++) - { - BLOCKTYPE BlockType; - NIBBLETYPE BlockMeta; - GetBlockTypeMeta(x, y, z, BlockType, BlockMeta); - if ((BlockType == a_SrcType) && (BlockMeta == a_SrcMeta)) - { - SetBlockTypeMeta(x, y, z, a_DstType, a_DstMeta); - } - } - } // for z - } // for y -} - - - - - -void cChunkDesc::FloorRelCuboid( - int a_MinX, int a_MaxX, - int a_MinY, int a_MaxY, - int a_MinZ, int a_MaxZ, - BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta -) -{ - int MinX = std::max(a_MinX, 0); - int MinY = std::max(a_MinY, 0); - int MinZ = std::max(a_MinZ, 0); - int MaxX = std::min(a_MaxX, cChunkDef::Width - 1); - int MaxY = std::min(a_MaxY, cChunkDef::Height - 1); - int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1); - - for (int y = MinY; y <= MaxY; y++) - { - for (int z = MinZ; z <= MaxZ; z++) - { - for (int x = MinX; x <= MaxX; x++) - { - switch (GetBlockType(x, y, z)) - { - case E_BLOCK_AIR: - case E_BLOCK_WATER: - case E_BLOCK_STATIONARY_WATER: - { - SetBlockTypeMeta(x, y, z, a_DstType, a_DstMeta); - break; - } - } // switch (GetBlockType) - } // for x - } // for z - } // for y -} - - - - - -void cChunkDesc::RandomFillRelCuboid( - int a_MinX, int a_MaxX, - int a_MinY, int a_MaxY, - int a_MinZ, int a_MaxZ, - BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, - int a_RandomSeed, int a_ChanceOutOf10k -) -{ - cNoise Noise(a_RandomSeed); - int MinX = std::max(a_MinX, 0); - int MinY = std::max(a_MinY, 0); - int MinZ = std::max(a_MinZ, 0); - int MaxX = std::min(a_MaxX, cChunkDef::Width - 1); - int MaxY = std::min(a_MaxY, cChunkDef::Height - 1); - int MaxZ = std::min(a_MaxZ, cChunkDef::Width - 1); - - for (int y = MinY; y <= MaxY; y++) - { - for (int z = MinZ; z <= MaxZ; z++) - { - for (int x = MinX; x <= MaxX; x++) - { - int rnd = (Noise.IntNoise3DInt(x, y, z) / 7) % 10000; - if (rnd <= a_ChanceOutOf10k) - { - SetBlockTypeMeta(x, y, z, a_BlockType, a_BlockMeta); - } - } - } // for z - } // for y -} - - - - - -cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ) -{ - int AbsX = a_RelX + m_ChunkX * cChunkDef::Width; - int AbsZ = a_RelZ + m_ChunkZ * cChunkDef::Width; - for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), end = m_BlockEntities.end(); itr != end; ++itr) - { - if (((*itr)->GetPosX() == AbsX) && ((*itr)->GetPosY() == a_RelY) && ((*itr)->GetPosZ() == AbsZ)) - { - // Already in the list: - if ((*itr)->GetBlockType() != GetBlockType(a_RelX, a_RelY, a_RelZ)) - { - // Wrong type, the block type has been overwritten. Erase and create new: - m_BlockEntities.erase(itr); - break; - } - // Correct type, already present. Return it: - return *itr; - } - } // for itr - m_BlockEntities[] - - // The block entity is not created yet, try to create it and add to list: - cBlockEntity * be = cBlockEntity::CreateByBlockType(GetBlockType(a_RelX, a_RelY, a_RelZ), GetBlockMeta(a_RelX, a_RelY, a_RelZ), AbsX, a_RelY, AbsZ); - if (be == NULL) - { - // No block entity for this block type - return NULL; - } - m_BlockEntities.push_back(be); - return be; -} - - - - - -void cChunkDesc::CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas) -{ - const NIBBLETYPE * AreaMetas = m_BlockArea.GetBlockMetas(); - for (int i = 0; i < ARRAYCOUNT(a_DestMetas); i++) - { - a_DestMetas[i] = AreaMetas[2 * i] | (AreaMetas[2 * i + 1] << 4); - } -} - - - - - -#ifdef _DEBUG - -void cChunkDesc::VerifyHeightmap(void) -{ - for (int x = 0; x < cChunkDef::Width; x++) - { - for (int z = 0; z < cChunkDef::Width; z++) - { - for (int y = cChunkDef::Height - 1; y > 0; y--) - { - BLOCKTYPE BlockType = GetBlockType(x, y, z); - if (BlockType != E_BLOCK_AIR) - { - int Height = GetHeight(x, z); - ASSERT(Height == y); - break; - } - } // for y - } // for z - } // for x -} - -#endif // _DEBUG - - - - - -- cgit v1.2.3