From 3f4718154bcce6fd06939fcc0f0b20ea7181be1e Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 7 Sep 2013 17:14:37 +0200 Subject: Arrows have proper yaw and pitch when shot, and stop when they hit a block. --- source/Entities/ProjectileEntity.cpp | 37 +++++++++++++++++++++++++++++------- 1 file changed, 30 insertions(+), 7 deletions(-) (limited to 'source/Entities/ProjectileEntity.cpp') diff --git a/source/Entities/ProjectileEntity.cpp b/source/Entities/ProjectileEntity.cpp index b97f72884..81ac336f0 100644 --- a/source/Entities/ProjectileEntity.cpp +++ b/source/Entities/ProjectileEntity.cpp @@ -16,6 +16,13 @@ +/// Converts an angle in radians into a byte representation used by the network protocol +#define ANGLE_TO_PROTO(X) (Byte)(X * 255 / 360) + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cProjectileTracerCallback: @@ -189,6 +196,8 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve m_IsInGround(false) { SetSpeed(a_Speed); + SetRotationFromSpeed(); + SetPitchFromSpeed(); } @@ -321,12 +330,15 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) NewSpeed.y += m_Gravity / 20; NewSpeed *= TracerCallback.GetSlowdownCoeff(); SetSpeed(NewSpeed); + SetRotationFromSpeed(); + SetPitchFromSpeed(); // DEBUG: - LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}", + LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}, rot {%.02f, %.02f}", m_UniqueID, GetPosX(), GetPosY(), GetPosZ(), - GetSpeedX(), GetSpeedY(), GetSpeedZ() + GetSpeedX(), GetSpeedY(), GetSpeedZ(), + GetRotation(), GetPitch() ); } @@ -337,7 +349,8 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) void cProjectileEntity::SpawnOn(cClientHandle & a_Client) { // Default spawning - use the projectile kind to spawn an object: - a_Client.SendSpawnObject(*this, m_ProjectileKind, 0, 0, 0); + a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetRotation()), ANGLE_TO_PROTO(GetPitch())); + a_Client.SendEntityMetadata(*this); } @@ -355,8 +368,11 @@ cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a { SetSpeed(a_Speed); SetMass(0.1); - LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f}", - m_UniqueID, GetSpeedX(), GetSpeedY(), GetSpeedZ() + SetRotationFromSpeed(); + SetPitchFromSpeed(); + LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f} and rot {%.02f, %.02f}", + m_UniqueID, GetSpeedX(), GetSpeedY(), GetSpeedZ(), + GetRotation(), GetPitch() ); } @@ -392,14 +408,21 @@ bool cArrowEntity::CanPickup(const cPlayer & a_Player) const -void cArrowEntity::SpawnOn(cClientHandle & a_Client) +void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) { - a_Client.SendSpawnObject(*this, pkArrow, 0, 0, 0); + super::OnHitSolidBlock(a_HitPos, a_HitFace); + + // Broadcast the position and speed packets before teleporting: + BroadcastMovementUpdate(); + + // Teleport the entity to the exact hit coords: + m_World->BroadcastTeleportEntity(*this); } + void cArrowEntity::OnHitEntity(cEntity & a_EntityHit) { if (!a_EntityHit.IsMob() && !a_EntityHit.IsMinecart() && !a_EntityHit.IsPlayer()) -- cgit v1.2.3