From 3ee523628465a59070354781cda6585f6778192c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Tue, 4 Jun 2013 19:22:14 +0000 Subject: Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Blocks/BlockTorch.h | 67 +++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 63 insertions(+), 4 deletions(-) (limited to 'source/Blocks/BlockTorch.h') diff --git a/source/Blocks/BlockTorch.h b/source/Blocks/BlockTorch.h index 97e31533b..9951b8ea4 100644 --- a/source/Blocks/BlockTorch.h +++ b/source/Blocks/BlockTorch.h @@ -2,7 +2,6 @@ #pragma once #include "BlockHandler.h" -#include "../Torch.h" #include "../World.h" @@ -37,11 +36,71 @@ public: } } a_BlockType = m_BlockType; - a_BlockMeta = cTorch::DirectionToMetaData(a_BlockFace); + a_BlockMeta = DirectionToMetaData(a_BlockFace); return true; } + static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export + { // tolua_export + switch (a_Direction) + { + case BLOCK_FACE_BOTTOM: ASSERT(!"Shouldn't be getting this face"); return 0; + case BLOCK_FACE_TOP: return E_META_TORCH_FLOOR; + case BLOCK_FACE_EAST: return E_META_TORCH_EAST; + case BLOCK_FACE_WEST: return E_META_TORCH_WEST; + case BLOCK_FACE_NORTH: return E_META_TORCH_NORTH; + case BLOCK_FACE_SOUTH: return E_META_TORCH_SOUTH; + default: + { + ASSERT(!"Unhandled torch direction!"); + break; + } + }; + return 0x0; + } // tolua_export + + + static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export + { // tolua_export + switch (a_MetaData) + { + case 0: return BLOCK_FACE_TOP; // by default, the torches stand on the ground + case E_META_TORCH_FLOOR: return BLOCK_FACE_TOP; + case E_META_TORCH_EAST: return BLOCK_FACE_EAST; + case E_META_TORCH_WEST: return BLOCK_FACE_WEST; + case E_META_TORCH_NORTH: return BLOCK_FACE_NORTH; + case E_META_TORCH_SOUTH: return BLOCK_FACE_SOUTH; + default: + { + ASSERT(!"Unhandled torch metadata"); + break; + } + } + return 0; + } // tolua_export + + + static bool IsAttachedTo(const Vector3i & a_TorchPos, char a_TorchMeta, const Vector3i & a_BlockPos) + { + switch (a_TorchMeta) + { + case 0x0: + case E_META_TORCH_FLOOR: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 1, 0))); + case E_META_TORCH_EAST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, -1))); + case E_META_TORCH_WEST: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(0, 0, 1))); + case E_META_TORCH_NORTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(-1, 0, 0))); + case E_META_TORCH_SOUTH: return ((a_TorchPos - a_BlockPos).Equals(Vector3i(1, 0, 0))); + default: + { + ASSERT(!"Unhandled torch meta!"); + break; + } + } + return false; + } + + virtual bool DoesAllowBlockOnTop(void) override { return false; @@ -113,8 +172,8 @@ public: virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { - // TODO: Use cTorch::AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison - char Face = cTorch::MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); + // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison + char Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; return TorchCanBePlacedAt(a_Chunk.GetWorld(), BlockX, a_RelY, BlockZ, Face); -- cgit v1.2.3