From 675b4aa878f16291ce33fced48a2bc7425f635ae Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:19:41 +0000 Subject: Moved source to src --- source/Blocks/BlockButton.cpp | 39 --------------------------------------- 1 file changed, 39 deletions(-) delete mode 100644 source/Blocks/BlockButton.cpp (limited to 'source/Blocks/BlockButton.cpp') diff --git a/source/Blocks/BlockButton.cpp b/source/Blocks/BlockButton.cpp deleted file mode 100644 index 1011f9351..000000000 --- a/source/Blocks/BlockButton.cpp +++ /dev/null @@ -1,39 +0,0 @@ - -#include "Globals.h" -#include "BlockButton.h" - - - - - -cBlockButtonHandler::cBlockButtonHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) -{ -} - - - - - -void cBlockButtonHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) -{ - // Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off. - NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f); - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); - - if (Meta & 0x08) - { - a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f); - } - else - { - a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.5f); - } - - // Queue a button reset (unpress), with a GetBlock to prevent duplication of buttons (press, break, wait for reset) - a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ), ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 25); -} - - - - -- cgit v1.2.3